>_ rehablogger
Система работает
← Все сессии
СЕССИЯ УСТРОЙСТВА

rehabapp_2026-09-07_15-00-10

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-189.5,-94.2) -> (541.8,637.2) clamped=(0.0,0.0) -> (480.0,637.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-188.6,-93.0) -> (540.8,636.4) clamped=(0.0,0.0) -> (480.0,636.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-188.0,-92.3) -> (540.0,635.7) clamped=(0.0,0.0) -> (480.0,635.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-188.0,-92.2) -> (539.8,635.6) clamped=(0.0,0.0) -> (480.0,635.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-187.1,-90.8) -> (538.8,635.1) clamped=(0.0,0.0) -> (480.0,635.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-186.7,-90.9) -> (538.3,634.1) clamped=(0.0,0.0) -> (480.0,634.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.9,-89.8) -> (537.3,633.4) clamped=(0.0,0.0) -> (480.0,633.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.5,-89.4) -> (537.0,633.1) clamped=(0.0,0.0) -> (480.0,633.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.6,-89.4) -> (537.0,633.1) clamped=(0.0,0.0) -> (480.0,633.1) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.5fps) processed=14(13.5fps) replaced=0(0.0fps) buildMs=23.03 estimatorMs=46.44 totalMs=48.07 actualFps=13.5
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.5,-89.4) -> (536.8,633.0) clamped=(0.0,0.0) -> (480.0,633.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.3,-89.0) -> (536.4,632.7) clamped=(0.0,0.0) -> (480.0,632.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.0,-89.0) -> (536.1,632.0) clamped=(0.0,0.0) -> (480.0,632.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.1,-89.0) -> (536.1,632.2) clamped=(0.0,0.0) -> (480.0,632.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.2,-88.5) -> (535.9,632.6) clamped=(0.0,0.0) -> (480.0,632.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-184.6,-89.4) -> (535.4,630.7) clamped=(0.0,0.0) -> (480.0,630.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-184.8,-88.8) -> (535.0,630.9) clamped=(0.0,0.0) -> (480.0,630.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.1,-87.4) -> (534.4,632.1) clamped=(0.0,0.0) -> (480.0,632.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.0,-90.7) -> (535.6,629.8) clamped=(0.0,0.0) -> (480.0,629.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-217.0,-62.9) -> (561.0,715.1) clamped=(0.0,0.0) -> (480.0,715.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-189.6,-88.4) -> (558.1,659.3) clamped=(0.0,0.0) -> (480.0,659.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.1,-94.7) -> (560.7,658.1) clamped=(0.0,0.0) -> (480.0,658.1) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.060,0.004,-0.063) v=0.999 p=0.998 i25=(-0.182,0.031,-0.222) v=0.899 p=0.994 i27=(-0.216,0.314,-0.222) v=0.639 p=0.957
INFO [console] LEG_SKEL_R: i24=(-0.061,-0.005,0.064) v=0.998 p=0.999 i26=(-0.266,-0.054,-0.077) v=0.700 p=0.990 i28=(-0.215,0.307,-0.124) v=0.532 p=0.980
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-191.3,-99.2) -> (559.8,651.9) clamped=(0.0,0.0) -> (480.0,651.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-191.8,-99.6) -> (560.1,652.2) clamped=(0.0,0.0) -> (480.0,652.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.7,-99.9) -> (559.7,652.5) clamped=(0.0,0.0) -> (480.0,652.5) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.3fps) processed=16(15.2fps) replaced=0(0.0fps) buildMs=20.71 estimatorMs=50.50 totalMs=52.35 actualFps=15.2
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.5,-102.5) -> (560.0,652.0) clamped=(0.0,0.0) -> (480.0,652.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-196.3,-102.0) -> (559.5,653.9) clamped=(0.0,0.0) -> (480.0,653.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.9,-101.4) -> (559.1,653.6) clamped=(0.0,0.0) -> (480.0,653.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.8,-100.1) -> (557.9,652.5) clamped=(0.0,0.0) -> (480.0,652.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.9,-100.2) -> (557.9,652.5) clamped=(0.0,0.0) -> (480.0,652.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.7,-101.3) -> (558.7,653.2) clamped=(0.0,0.0) -> (480.0,653.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.4,-100.9) -> (557.8,654.2) clamped=(0.0,0.0) -> (480.0,654.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.3,-100.7) -> (557.2,653.8) clamped=(0.0,0.0) -> (480.0,653.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.5,-101.4) -> (557.3,653.5) clamped=(0.0,0.0) -> (480.0,653.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.7,-102.0) -> (557.4,653.1) clamped=(0.0,0.0) -> (480.0,653.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.3,-100.9) -> (556.3,652.7) clamped=(0.0,0.0) -> (480.0,652.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-197.0,-102.1) -> (555.8,650.7) clamped=(0.0,0.0) -> (480.0,650.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-196.2,-101.2) -> (555.1,650.1) clamped=(0.0,0.0) -> (480.0,650.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-196.2,-100.9) -> (555.0,650.3) clamped=(0.0,0.0) -> (480.0,650.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-196.5,-100.8) -> (555.1,650.8) clamped=(0.0,0.0) -> (480.0,650.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-196.3,-100.6) -> (554.9,650.6) clamped=(0.0,0.0) -> (480.0,650.6) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(15.1fps) processed=16(15.1fps) replaced=0(0.0fps) buildMs=20.49 estimatorMs=42.41 totalMs=43.76 actualFps=15.1
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.8,-99.4) -> (554.3,650.6) clamped=(0.0,0.0) -> (480.0,650.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.7,-99.1) -> (553.7,650.3) clamped=(0.0,0.0) -> (480.0,650.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.3,-98.4) -> (553.0,650.0) clamped=(0.0,0.0) -> (480.0,650.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.5,-98.6) -> (553.0,650.0) clamped=(0.0,0.0) -> (480.0,650.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-195.8,-99.8) -> (553.2,649.1) clamped=(0.0,0.0) -> (480.0,649.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.7,-100.5) -> (552.0,646.2) clamped=(0.0,0.0) -> (480.0,646.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.8,-99.1) -> (551.0,645.8) clamped=(0.0,0.0) -> (480.0,645.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.7,-99.1) -> (550.9,645.4) clamped=(0.0,0.0) -> (480.0,645.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.5,-98.8) -> (550.6,645.2) clamped=(0.0,0.0) -> (480.0,645.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.2,-98.7) -> (550.2,644.8) clamped=(0.0,0.0) -> (480.0,644.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.3,-98.5) -> (549.8,644.6) clamped=(0.0,0.0) -> (480.0,644.6) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.059,0.012,-0.067) v=0.998 p=0.998 i25=(-0.216,0.067,-0.208) v=0.847 p=0.991 i27=(-0.243,0.392,-0.203) v=0.587 p=0.936
INFO [console] LEG_SKEL_R: i24=(-0.059,-0.013,0.067) v=0.998 p=0.999 i26=(-0.263,0.044,-0.046) v=0.540 p=0.982 i28=(-0.230,0.413,-0.066) v=0.440 p=0.959
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.1,-98.5) -> (549.6,644.2) clamped=(0.0,0.0) -> (480.0,644.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.3,-98.5) -> (549.4,644.2) clamped=(0.0,0.0) -> (480.0,644.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.2,-98.4) -> (549.2,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(14.0fps) processed=14(14.0fps) replaced=0(0.0fps) buildMs=27.11 estimatorMs=49.40 totalMs=51.26 actualFps=14.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.9,-97.7) -> (548.2,643.5) clamped=(0.0,0.0) -> (480.0,643.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.1,-97.5) -> (547.7,643.4) clamped=(0.0,0.0) -> (480.0,643.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.3,-97.5) -> (547.7,643.5) clamped=(0.0,0.0) -> (480.0,643.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.6,-98.3) -> (547.9,643.3) clamped=(0.0,0.0) -> (480.0,643.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.8,-99.1) -> (548.0,642.7) clamped=(0.0,0.0) -> (480.0,642.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.0,-100.5) -> (547.1,639.6) clamped=(0.0,0.0) -> (480.0,639.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.5,-100.0) -> (546.6,639.0) clamped=(0.0,0.0) -> (480.0,639.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.1,-96.4) -> (545.2,641.0) clamped=(0.0,0.0) -> (480.0,641.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.8,-97.6) -> (545.1,640.3) clamped=(0.0,0.0) -> (480.0,640.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.9,-97.4) -> (544.4,639.9) clamped=(0.0,0.0) -> (480.0,639.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.7,-97.2) -> (544.0,639.6) clamped=(0.0,0.0) -> (480.0,639.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.9,-97.5) -> (544.2,639.6) clamped=(0.0,0.0) -> (480.0,639.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.8,-97.9) -> (544.0,638.9) clamped=(0.0,0.0) -> (480.0,638.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.6,-97.1) -> (543.4,639.0) clamped=(0.0,0.0) -> (480.0,639.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.7,-97.1) -> (543.5,639.1) clamped=(0.0,0.0) -> (480.0,639.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.5,-97.0) -> (543.5,639.0) clamped=(0.0,0.0) -> (480.0,639.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.4,-97.1) -> (543.9,639.1) clamped=(0.0,0.0) -> (480.0,639.1) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(16.2fps) processed=17(15.3fps) replaced=0(0.0fps) buildMs=22.90 estimatorMs=54.05 totalMs=55.24 actualFps=15.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-191.4,-97.7) -> (542.9,636.6) clamped=(0.0,0.0) -> (480.0,636.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-191.9,-95.8) -> (542.6,638.7) clamped=(0.0,0.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-191.9,-95.3) -> (541.5,638.1) clamped=(0.0,0.0) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-190.8,-95.2) -> (540.4,636.0) clamped=(0.0,0.0) -> (480.0,636.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-190.1,-94.5) -> (539.7,635.3) clamped=(0.0,0.0) -> (480.0,635.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-188.4,-92.3) -> (538.0,634.2) clamped=(0.0,0.0) -> (480.0,634.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-187.5,-91.8) -> (537.8,633.6) clamped=(0.0,0.0) -> (480.0,633.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.9,-90.5) -> (537.0,632.5) clamped=(0.0,0.0) -> (480.0,632.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-185.3,-90.1) -> (536.6,631.7) clamped=(0.0,0.0) -> (480.0,631.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-181.1,-89.4) -> (533.5,625.1) clamped=(0.0,0.0) -> (480.0,625.1) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.048,0.003,-0.061) v=0.998 p=0.998 i25=(-0.123,0.238,-0.158) v=0.663 p=0.987 i27=(-0.229,0.504,-0.165) v=0.502 p=0.945
INFO [console] LEG_SKEL_R: i24=(-0.049,-0.004,0.061) v=0.997 p=0.998 i26=(-0.207,0.188,-0.037) v=0.493 p=0.985 i28=(-0.237,0.517,-0.062) v=0.407 p=0.957
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-179.6,-87.9) -> (531.8,623.5) clamped=(0.0,0.0) -> (480.0,623.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-177.4,-88.5) -> (530.1,619.0) clamped=(0.0,0.0) -> (480.0,619.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-179.1,-89.1) -> (529.4,619.3) clamped=(0.0,0.0) -> (480.0,619.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-182.5,-84.0) -> (523.1,621.6) clamped=(0.0,0.0) -> (480.0,621.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-183.9,-78.0) -> (522.2,628.1) clamped=(0.0,0.0) -> (480.0,628.1) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(13.9fps) processed=15(14.9fps) replaced=0(0.0fps) buildMs=25.36 estimatorMs=49.46 totalMs=50.78 actualFps=14.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-192.5,-72.5) -> (520.1,640.1) clamped=(0.0,0.0) -> (480.0,640.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-208.9,-92.6) -> (536.3,652.6) clamped=(0.0,0.0) -> (480.0,652.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-223.6,-107.4) -> (551.2,667.3) clamped=(0.0,0.0) -> (480.0,667.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-224.2,-107.4) -> (553.7,670.5) clamped=(0.0,0.0) -> (480.0,670.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-227.3,-107.2) -> (556.8,676.9) clamped=(0.0,0.0) -> (480.0,676.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-229.2,-105.3) -> (558.6,682.5) clamped=(0.0,0.0) -> (480.0,682.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-228.3,-105.1) -> (559.0,682.3) clamped=(0.0,0.0) -> (480.0,682.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.1,-100.1) -> (555.1,685.1) clamped=(0.0,0.0) -> (480.0,685.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.3,-100.5) -> (555.7,685.5) clamped=(0.0,0.0) -> (480.0,685.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.3,-99.4) -> (556.2,687.1) clamped=(0.0,0.0) -> (480.0,687.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.3,-99.8) -> (557.0,687.5) clamped=(0.0,0.0) -> (480.0,687.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.6,-99.9) -> (556.9,687.6) clamped=(0.0,0.0) -> (480.0,687.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-232.1,-105.6) -> (561.0,687.5) clamped=(0.0,0.0) -> (480.0,687.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-234.0,-108.7) -> (564.9,690.3) clamped=(0.0,0.0) -> (480.0,690.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-232.7,-108.3) -> (565.9,690.3) clamped=(0.0,0.0) -> (480.0,690.3) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.9fps) processed=15(14.9fps) replaced=0(0.0fps) buildMs=23.56 estimatorMs=46.28 totalMs=47.44 actualFps=14.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-232.5,-108.4) -> (566.2,690.3) clamped=(0.0,0.0) -> (480.0,690.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-231.7,-109.1) -> (566.8,689.3) clamped=(0.0,0.0) -> (480.0,689.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-231.4,-111.6) -> (569.5,689.3) clamped=(0.0,0.0) -> (480.0,689.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-231.8,-113.2) -> (571.3,689.9) clamped=(0.0,0.0) -> (480.0,689.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-230.8,-112.8) -> (572.4,690.5) clamped=(0.0,0.0) -> (480.0,690.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-229.0,-112.1) -> (573.9,690.8) clamped=(0.0,0.0) -> (480.0,690.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-229.1,-111.6) -> (574.2,691.6) clamped=(0.0,0.0) -> (480.0,691.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-229.1,-111.3) -> (574.6,692.4) clamped=(0.0,0.0) -> (480.0,692.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-227.2,-109.2) -> (572.9,690.9) clamped=(0.0,0.0) -> (480.0,690.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-225.8,-101.1) -> (570.1,694.7) clamped=(0.0,0.0) -> (480.0,694.7) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.001,-0.028,-0.086) v=0.996 p=0.997 i25=(-0.187,-0.060,-0.112) v=0.848 p=0.986 i27=(-0.215,0.220,-0.050) v=0.591 p=0.945
INFO [console] LEG_SKEL_R: i24=(-0.001,0.027,0.086) v=0.995 p=0.997 i26=(-0.225,0.107,0.084) v=0.244 p=0.979 i28=(-0.287,0.411,0.104) v=0.256 p=0.933
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-223.3,-100.5) -> (569.2,692.0) clamped=(0.0,0.0) -> (480.0,692.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-222.4,-100.0) -> (569.0,691.4) clamped=(0.0,0.0) -> (480.0,691.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.3,-94.1) -> (565.9,691.0) clamped=(0.0,0.0) -> (480.0,691.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-215.9,-93.4) -> (562.7,685.2) clamped=(0.0,0.0) -> (480.0,685.2) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(13.7fps) processed=14(12.8fps) replaced=0(0.0fps) buildMs=29.19 estimatorMs=58.49 totalMs=60.17 actualFps=12.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-212.6,-89.5) -> (559.5,682.7) clamped=(0.0,0.0) -> (480.0,682.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-208.7,-88.3) -> (557.8,678.2) clamped=(0.0,0.0) -> (480.0,678.2) frame=480x720 screen=394x853
$
250 строкUTF-8LIVE