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СЕССИЯ УСТРОЙСТВА

rehabapp_2026-09-07_15-05-09

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-412.8,-244.4) -> (647.9,816.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.8fps) processed=18(17.8fps) replaced=0(0.0fps) buildMs=21.17 estimatorMs=53.38 totalMs=54.91 actualFps=17.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.8,-213.5) -> (604.6,771.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-413.0,-244.8) -> (648.1,816.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.4,-214.4) -> (604.5,771.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-413.6,-245.9) -> (648.7,816.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.0,-214.6) -> (605.0,771.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.5,-215.4) -> (606.7,771.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.1,-246.1) -> (649.2,817.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.3,-246.3) -> (649.4,817.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.5,-246.5) -> (649.9,817.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.9,-215.7) -> (606.4,770.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.1,-215.9) -> (606.8,771.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.5fps) processed=18(17.5fps) replaced=0(0.0fps) buildMs=21.24 estimatorMs=55.46 totalMs=56.25 actualFps=17.5
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.7,-246.5) -> (650.1,818.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.2,-215.8) -> (607.0,771.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.0,-216.0) -> (607.5,771.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.9,-246.7) -> (650.9,819.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.9,-246.7) -> (650.9,819.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-416.0,-246.5) -> (649.3,818.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.2,-216.2) -> (607.8,771.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.7,-216.2) -> (610.3,775.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.0,-216.2) -> (610.9,776.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.9,-245.9) -> (646.6,815.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.5,-245.9) -> (647.1,815.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.6,-247.7) -> (649.0,815.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.3,-88.2) -> (523.5,610.6) clamped=(0.0,0.0) -> (480.0,610.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.0,-216.0) -> (611.1,777.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.0,-216.0) -> (611.2,777.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.0,-216.0) -> (611.2,777.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-413.8,-247.1) -> (648.5,815.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.3,-88.2) -> (523.4,610.6) clamped=(0.0,0.0) -> (480.0,610.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.9,-88.1) -> (523.1,609.8) clamped=(0.0,0.0) -> (480.0,609.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-413.8,-247.6) -> (649.7,816.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.2,-247.4) -> (650.0,816.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-414.6,-247.1) -> (650.2,817.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.1,-88.1) -> (522.7,609.7) clamped=(0.0,0.0) -> (480.0,609.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.9,-216.0) -> (611.5,777.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.7,-87.2) -> (522.0,609.6) clamped=(0.0,0.0) -> (480.0,609.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(-0.012,-0.024,0.005) v=0.998 p=0.999 i25=(0.150,0.181,-0.022) v=0.548 p=0.981 i27=(0.052,0.341,-0.041) v=0.441 p=0.967
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.7,-216.3) -> (613.2,778.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.6,-216.1) -> (612.8,778.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.9,-87.7) -> (522.3,609.5) clamped=(0.0,0.0) -> (480.0,609.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.8,-87.9) -> (522.1,609.0) clamped=(0.0,0.0) -> (480.0,609.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.8,-216.2) -> (612.2,777.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-415.2,-246.7) -> (650.8,819.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=17(16.3fps) processed=17(16.3fps) replaced=0(0.0fps) buildMs=22.70 estimatorMs=57.92 totalMs=58.74 actualFps=16.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.011,0.023,-0.004) v=0.997 p=0.997 i26=(0.174,0.223,-0.031) v=0.652 p=0.973 i28=(0.065,0.396,-0.068) v=0.631 p=0.959
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.5,-216.1) -> (612.7,778.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-352.4,-172.9) -> (582.7,762.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.4,-88.1) -> (522.6,609.0) clamped=(0.0,0.0) -> (480.0,609.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.0,-85.5) -> (521.1,609.6) clamped=(0.0,0.0) -> (480.0,609.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.7,-216.1) -> (612.9,778.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.5,-199.4) -> (602.6,774.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.9,-217.4) -> (614.2,779.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.2,-219.7) -> (616.9,782.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-381.5,-205.9) -> (602.6,778.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.6,-85.4) -> (521.6,610.8) clamped=(0.0,0.0) -> (480.0,610.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.3,-84.5) -> (520.8,610.6) clamped=(0.0,0.0) -> (480.0,610.6) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.3,-222.6) -> (623.5,786.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.6,-85.5) -> (521.8,610.9) clamped=(0.0,0.0) -> (480.0,610.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=16(15.9fps) processed=16(15.9fps) replaced=0(0.0fps) buildMs=26.62 estimatorMs=61.82 totalMs=62.86 actualFps=15.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-383.2,-208.6) -> (605.1,779.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.6,-84.6) -> (520.4,610.5) clamped=(0.0,0.0) -> (480.0,610.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.4,-222.6) -> (623.6,786.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.3,-194.4) -> (585.4,752.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.2,-84.6) -> (520.2,610.7) clamped=(0.0,0.0) -> (480.0,610.7) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.052,0.000,-0.059) v=0.997 p=0.999 i25=(-0.041,0.192,-0.085) v=0.703 p=0.994 i27=(-0.049,0.424,0.108) v=0.418 p=0.987
INFO [console] LEG_SKEL_R: i24=(-0.053,-0.001,0.060) v=0.998 p=1.000 i26=(-0.220,0.152,0.061) v=0.467 p=0.995 i28=(-0.049,0.461,0.178) v=0.442 p=0.992
INFO [console] ROI_DEBUG: corners computed rawRect=(-384.8,-221.3) -> (623.0,786.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.1,-209.2) -> (588.9,758.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-375.8,-203.4) -> (596.4,768.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.037,-0.020,0.015) v=1.000 p=0.999 i25=(0.245,0.215,-0.020) v=0.545 p=0.990 i27=(0.124,0.321,-0.019) v=0.214 p=0.984
INFO [console] LEG_SKEL_R: i24=(-0.038,0.019,-0.015) v=0.999 p=0.999 i26=(0.218,0.214,-0.066) v=0.525 p=0.988 i28=(0.090,0.337,-0.046) v=0.254 p=0.967
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.7,-85.6) -> (520.2,610.2) clamped=(0.0,0.0) -> (480.0,610.2) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(15.9fps) processed=16(15.9fps) replaced=0(0.0fps) buildMs=23.07 estimatorMs=56.49 totalMs=57.35 actualFps=15.9
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.3,-221.8) -> (623.7,787.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.4,-203.2) -> (596.9,770.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.8,-204.3) -> (595.7,768.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(6.5fps) processed=12(5.2fps) replaced=3(1.3fps) buildMs=103.43 estimatorMs=190.14 totalMs=191.75 actualFps=5.2
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-174.7,-84.4) -> (519.4,609.8) clamped=(0.0,0.0) -> (480.0,609.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.0,-222.6) -> (622.3,786.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.3,-224.2) -> (624.9,788.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.3,-223.9) -> (624.8,788.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-378.6,-204.4) -> (597.2,771.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.0,-224.3) -> (625.9,788.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.2,-224.0) -> (627.0,790.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.7,-204.7) -> (599.3,774.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-175.7,-83.6) -> (520.2,612.3) clamped=(0.0,0.0) -> (480.0,612.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-176.9,-83.5) -> (518.8,612.2) clamped=(0.0,0.0) -> (480.0,612.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.3,-204.4) -> (599.0,773.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=6(5.8fps) processed=6(5.8fps) replaced=0(0.0fps) buildMs=19.98 estimatorMs=54.05 totalMs=55.13 actualFps=5.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-324.0,-173.6) -> (556.0,706.5) clamped=(0.0,0.0) -> (480.0,706.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.7,-224.3) -> (592.8,738.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.7,-224.3) -> (592.8,738.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.8,-224.4) -> (593.0,738.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.9,-224.8) -> (593.2,738.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.3,-224.9) -> (593.9,739.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.2,-225.0) -> (594.4,739.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.4fps) processed=14(13.4fps) replaced=0(0.0fps) buildMs=24.44 estimatorMs=56.39 totalMs=57.66 actualFps=13.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.2,-224.8) -> (594.5,739.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.1,-222.5) -> (594.5,742.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.3,-222.7) -> (595.5,743.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.9,-222.8) -> (596.5,744.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.3,-223.0) -> (598.1,746.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.1,-221.1) -> (595.3,745.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.061,-0.026,0.001) v=0.999 p=0.998 i25=(0.277,0.196,-0.100) v=0.747 p=0.982 i27=(0.080,0.282,-0.105) v=0.329 p=0.987
INFO [console] LEG_SKEL_R: i24=(-0.062,0.026,-0.000) v=0.999 p=0.998 i26=(0.117,0.195,-0.119) v=0.749 p=0.984 i28=(0.052,0.370,-0.129) v=0.435 p=0.965
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.1,-221.0) -> (595.2,745.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.5,-220.5) -> (594.5,745.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.4,-219.9) -> (593.5,746.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.0,-215.4) -> (593.3,750.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.1,-215.0) -> (594.0,750.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.6,-213.5) -> (594.8,751.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.0,-210.1) -> (594.7,753.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-369.8,-209.0) -> (595.4,756.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-370.9,-208.9) -> (595.6,757.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-371.8,-209.4) -> (595.6,758.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(14.7fps) processed=16(14.7fps) replaced=0(0.0fps) buildMs=25.00 estimatorMs=58.15 totalMs=59.97 actualFps=14.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.3,-209.2) -> (594.7,757.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.6,-209.0) -> (594.2,757.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-374.9,-210.8) -> (595.2,759.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-375.3,-211.2) -> (595.5,759.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.1,-211.3) -> (596.3,761.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-377.2,-211.5) -> (597.3,763.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-378.1,-211.4) -> (596.8,763.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-378.8,-212.3) -> (597.9,764.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.5,-211.9) -> (599.7,768.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-383.4,-215.6) -> (601.9,769.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-383.9,-216.3) -> (602.2,769.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-384.6,-217.3) -> (602.5,769.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-384.7,-217.3) -> (602.4,769.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.2,-217.7) -> (602.5,770.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
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