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rehabapp_2026-09-07_15-12-43

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-159.3,408.5) -> (281.9,849.7) clamped=(0.0,408.5) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.017,0.042,0.054) v=0.987 p=0.975 i25=(-0.183,0.002,0.061) v=0.159 p=0.862 i27=(-0.326,-0.057,0.137) v=0.075 p=0.620
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.3,413.2) -> (279.8,840.3) clamped=(0.0,413.2) -> (279.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.020,-0.043,-0.054) v=0.993 p=0.986 i26=(-0.122,-0.049,-0.089) v=0.523 p=0.935 i28=(-0.327,-0.095,0.003) v=0.321 p=0.783
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.2,410.7) -> (281.7,845.6) clamped=(0.0,410.7) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.8,413.4) -> (279.7,840.0) clamped=(0.0,413.4) -> (279.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.1,413.3) -> (279.7,840.1) clamped=(0.0,413.3) -> (279.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.7,413.4) -> (279.9,840.0) clamped=(0.0,413.4) -> (279.9,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(0.023,-0.027,-0.055) v=0.923 p=0.862 i26=(-0.050,-0.077,-0.062) v=0.479 p=0.657 i28=(-0.259,-0.119,0.056) v=0.278 p=0.485
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-136.0,402.6) -> (280.0,818.5) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.4,401.5) -> (277.1,823.0) clamped=(0.0,401.5) -> (277.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=14(13.4fps) processed=14(13.4fps) replaced=0(0.0fps) buildMs=33.54 estimatorMs=67.08 totalMs=67.82 actualFps=13.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-159.3,408.5) -> (282.0,849.8) clamped=(0.0,408.5) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.9,411.3) -> (282.0,846.1) clamped=(0.0,411.3) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.6fps) processed=15(14.6fps) replaced=0(0.0fps) buildMs=26.98 estimatorMs=58.88 totalMs=59.52 actualFps=14.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.8,413.3) -> (279.9,840.1) clamped=(0.0,413.3) -> (279.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.1,413.1) -> (280.2,840.3) clamped=(0.0,413.1) -> (280.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.8,413.2) -> (280.2,840.2) clamped=(0.0,413.2) -> (280.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.0,411.6) -> (282.0,845.6) clamped=(0.0,411.6) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.5,412.0) -> (282.2,846.7) clamped=(0.0,412.0) -> (282.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.4,413.7) -> (280.2,840.4) clamped=(0.0,413.7) -> (280.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.1,413.4) -> (280.2,839.8) clamped=(0.0,413.4) -> (280.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-159.4,408.3) -> (282.0,849.6) clamped=(0.0,408.3) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-160.4,407.9) -> (281.8,850.1) clamped=(0.0,407.9) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.9,402.6) -> (280.0,818.4) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.8,402.4) -> (280.0,818.3) clamped=(0.0,402.4) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.5,411.5) -> (282.0,846.0) clamped=(0.0,411.5) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.3,413.2) -> (280.4,839.9) clamped=(0.0,413.2) -> (280.4,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.012,0.045,0.056) v=0.989 p=0.985 i25=(-0.189,-0.007,0.052) v=0.178 p=0.876 i27=(-0.299,-0.053,0.140) v=0.069 p=0.596
INFO [console] LEG_SKEL_R: i24=(0.014,-0.046,-0.056) v=0.993 p=0.987 i26=(-0.160,-0.078,-0.090) v=0.561 p=0.917 i28=(-0.337,-0.100,0.008) v=0.261 p=0.722
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.2,413.1) -> (280.5,839.8) clamped=(0.0,413.1) -> (280.5,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.4,401.5) -> (277.1,823.0) clamped=(0.0,401.5) -> (277.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.4,401.5) -> (277.1,823.0) clamped=(0.0,401.5) -> (277.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.8,402.6) -> (280.0,818.4) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-160.2,407.9) -> (281.9,850.0) clamped=(0.0,407.9) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.7,411.4) -> (281.9,846.0) clamped=(0.0,411.4) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.5,413.1) -> (281.1,840.8) clamped=(0.0,413.1) -> (281.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-160.0,407.9) -> (282.0,849.9) clamped=(0.0,407.9) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-161.8,407.4) -> (281.8,851.0) clamped=(0.0,407.4) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.1,411.3) -> (281.9,846.3) clamped=(0.0,411.3) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.5,413.1) -> (281.3,840.8) clamped=(0.0,413.1) -> (281.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.5,413.2) -> (281.3,840.9) clamped=(0.0,413.2) -> (281.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.0,413.8) -> (281.6,841.4) clamped=(0.0,413.8) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.6,411.2) -> (281.5,846.4) clamped=(0.0,411.2) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.9,411.4) -> (281.6,846.8) clamped=(0.0,411.4) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.9fps) processed=15(14.9fps) replaced=0(0.0fps) buildMs=29.70 estimatorMs=64.68 totalMs=65.40 actualFps=14.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.2,401.7) -> (277.2,823.1) clamped=(0.0,401.7) -> (277.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.7,402.6) -> (280.0,818.3) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.4,413.7) -> (281.7,842.9) clamped=(0.0,413.7) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.5,413.7) -> (281.8,843.0) clamped=(0.0,413.7) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.3,401.6) -> (277.3,823.2) clamped=(0.0,401.6) -> (277.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.6,401.4) -> (277.3,823.3) clamped=(0.0,401.4) -> (277.3,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.7,402.6) -> (280.0,818.2) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-161.9,406.3) -> (281.9,850.1) clamped=(0.0,406.3) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.8,408.8) -> (281.4,844.0) clamped=(0.0,408.8) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-159.6,406.6) -> (282.0,848.3) clamped=(0.0,406.6) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-155.2,408.1) -> (282.0,845.2) clamped=(0.0,408.1) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.9,409.2) -> (281.2,843.2) clamped=(0.0,409.2) -> (281.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.8,413.4) -> (282.1,843.4) clamped=(0.0,413.4) -> (282.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,409.6) -> (281.2,843.5) clamped=(0.0,409.6) -> (281.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.2,411.2) -> (281.4,842.8) clamped=(0.0,411.2) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.7,412.9) -> (281.7,843.3) clamped=(0.0,412.9) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.6,402.6) -> (280.0,818.2) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.5,402.6) -> (280.0,818.1) clamped=(0.0,402.6) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.4,409.1) -> (282.4,844.9) clamped=(0.0,409.1) -> (282.4,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.012,0.052,0.048) v=0.991 p=0.981 i25=(-0.169,0.018,0.025) v=0.153 p=0.823 i27=(-0.292,-0.027,0.145) v=0.045 p=0.578
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.9,412.8) -> (281.8,843.6) clamped=(0.0,412.8) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.3,412.6) -> (281.8,843.7) clamped=(0.0,412.6) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.3,412.6) -> (281.7,843.6) clamped=(0.0,412.6) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.0) -> (281.5,844.0) clamped=(0.0,411.0) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.5,412.3) -> (281.6,845.4) clamped=(0.0,412.3) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.014,-0.052,-0.048) v=0.995 p=0.987 i26=(-0.145,-0.070,-0.096) v=0.425 p=0.915 i28=(-0.336,-0.102,0.009) v=0.168 p=0.712
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.4,409.6) -> (282.4,845.3) clamped=(0.0,409.6) -> (282.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.3,412.5) -> (281.6,843.4) clamped=(0.0,412.5) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.6,401.3) -> (277.3,823.2) clamped=(0.0,401.3) -> (277.3,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.019,0.036,0.055) v=0.941 p=0.930 i25=(-0.210,-0.062,0.070) v=0.166 p=0.726 i27=(-0.340,-0.106,0.146) v=0.089 p=0.350
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.4,402.7) -> (280.0,818.2) clamped=(0.0,402.7) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=17(16.7fps) processed=17(16.7fps) replaced=0(0.0fps) buildMs=24.67 estimatorMs=55.41 totalMs=56.07 actualFps=16.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,411.5) -> (281.4,845.7) clamped=(0.0,411.5) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.9,411.9) -> (281.2,844.1) clamped=(0.0,411.9) -> (281.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.0,411.3) -> (282.5,846.8) clamped=(0.0,411.3) -> (282.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.9,411.4) -> (282.5,846.8) clamped=(0.0,411.4) -> (282.5,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,411.4) -> (281.5,845.6) clamped=(0.0,411.4) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(13.8fps) processed=15(14.8fps) replaced=0(0.0fps) buildMs=32.50 estimatorMs=62.66 totalMs=63.35 actualFps=14.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.0,409.9) -> (281.3,842.2) clamped=(0.0,409.9) -> (281.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.4,402.7) -> (280.0,818.2) clamped=(0.0,402.7) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.4,402.7) -> (280.0,818.1) clamped=(0.0,402.7) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,411.3) -> (281.5,845.7) clamped=(0.0,411.3) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.5,411.2) -> (281.6,843.2) clamped=(0.0,411.2) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.4,413.4) -> (282.0,844.7) clamped=(0.0,413.4) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.0,413.4) -> (282.0,845.4) clamped=(0.0,413.4) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,410.9) -> (281.7,845.4) clamped=(0.0,410.9) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.0,410.7) -> (282.0,845.8) clamped=(0.0,410.7) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=13(12.7fps) processed=13(12.7fps) replaced=0(0.0fps) buildMs=34.03 estimatorMs=73.60 totalMs=74.51 actualFps=12.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.022,-0.036,-0.054) v=0.956 p=0.935 i26=(-0.143,-0.102,-0.075) v=0.460 p=0.707 i28=(-0.341,-0.133,0.030) v=0.269 p=0.445
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-143.8,401.8) -> (277.2,822.9) clamped=(0.0,401.8) -> (277.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,411.5) -> (282.5,846.8) clamped=(0.0,411.5) -> (282.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.1,413.4) -> (281.9,845.4) clamped=(0.0,413.4) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.2,413.3) -> (282.0,845.4) clamped=(0.0,413.3) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.0,412.9) -> (281.8,844.7) clamped=(0.0,412.9) -> (281.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.3,411.4) -> (282.1,846.8) clamped=(0.0,411.4) -> (282.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.8,410.6) -> (282.0,846.4) clamped=(0.0,410.6) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.6,412.8) -> (281.1,844.5) clamped=(0.0,412.8) -> (281.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.6,411.4) -> (281.3,843.3) clamped=(0.0,411.4) -> (281.3,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.7,411.6) -> (282.5,846.7) clamped=(0.0,411.6) -> (282.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.7,410.0) -> (281.9,845.6) clamped=(0.0,410.0) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.8,412.7) -> (281.4,844.8) clamped=(0.0,412.7) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.9,412.5) -> (281.6,844.1) clamped=(0.0,412.5) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-143.9,401.7) -> (277.3,822.9) clamped=(0.0,401.7) -> (277.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.3,402.7) -> (280.0,818.0) clamped=(0.0,402.7) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.0,412.1) -> (282.6,847.7) clamped=(0.0,412.1) -> (282.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-154.4,411.8) -> (282.0,848.2) clamped=(0.0,411.8) -> (282.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-154.0,410.6) -> (281.7,846.3) clamped=(0.0,410.6) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.1,412.4) -> (281.7,844.1) clamped=(0.0,412.4) -> (281.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.7,412.1) -> (281.5,844.3) clamped=(0.0,412.1) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,411.6) -> (281.4,844.7) clamped=(0.0,411.6) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.4,401.6) -> (277.3,823.3) clamped=(0.0,401.6) -> (277.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.7,401.1) -> (277.5,823.2) clamped=(0.0,401.1) -> (277.5,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.2,402.8) -> (280.0,818.0) clamped=(0.0,402.8) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-153.5,410.9) -> (281.3,845.6) clamped=(0.0,410.9) -> (281.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.6,411.0) -> (281.2,844.9) clamped=(0.0,411.0) -> (281.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.2,411.0) -> (281.6,844.8) clamped=(0.0,411.0) -> (281.6,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.8,411.1) -> (281.4,845.3) clamped=(0.0,411.1) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.2,402.8) -> (280.0,818.1) clamped=(0.0,402.8) -> (280.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-134.9,402.6) -> (280.1,817.6) clamped=(0.0,402.6) -> (280.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-157.0,410.7) -> (281.5,849.2) clamped=(0.0,410.7) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.7,411.0) -> (281.4,845.1) clamped=(0.0,411.0) -> (281.4,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.016,0.041,0.059) v=0.991 p=0.984 i25=(-0.132,0.020,0.064) v=0.192 p=0.924 i27=(-0.247,-0.024,0.145) v=0.103 p=0.737
INFO [console] LEG_SKEL_R: i24=(0.018,-0.041,-0.058) v=0.994 p=0.989 i26=(-0.096,-0.028,-0.097) v=0.636 p=0.955 i28=(-0.279,-0.063,0.006) v=0.395 p=0.825
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.6,410.5) -> (281.5,844.6) clamped=(0.0,410.5) -> (281.5,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-156.8,410.6) -> (281.9,849.3) clamped=(0.0,410.6) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-156.8,410.6) -> (281.9,849.3) clamped=(0.0,410.6) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.4,411.2) -> (281.9,845.5) clamped=(0.0,411.2) -> (281.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
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