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rehabapp_2026-09-10_13-02-53

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(-52.4,50.4) -> (533.4,636.1) clamped=(0.0,50.4) -> (480.0,636.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-347.4,-360.1) -> (793.7,781.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-52.6,49.8) -> (534.2,636.6) clamped=(0.0,49.8) -> (480.0,636.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.9,46.0) -> (537.9,639.8) clamped=(0.0,46.0) -> (480.0,639.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-346.1,-359.2) -> (793.5,780.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-344.8,-358.0) -> (792.6,779.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-333.9,-347.5) -> (782.5,768.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.7,45.8) -> (537.9,639.4) clamped=(0.0,45.8) -> (480.0,639.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.3,45.8) -> (537.9,639.0) clamped=(0.0,45.8) -> (480.0,639.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.1,45.6) -> (538.0,638.7) clamped=(0.0,45.6) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-334.8,-348.6) -> (783.9,770.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,45.6) -> (538.2,638.7) clamped=(0.0,45.6) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-332.1,-346.3) -> (781.7,767.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-327.5,-342.0) -> (777.9,763.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-322.1,-336.9) -> (773.3,758.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,45.5) -> (538.2,638.7) clamped=(0.0,45.5) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,45.4) -> (538.4,638.8) clamped=(0.0,45.4) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,45.3) -> (538.5,638.8) clamped=(0.0,45.3) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-318.9,-334.1) -> (770.8,755.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-315.2,-330.2) -> (767.3,752.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-311.3,-326.9) -> (764.7,749.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,45.3) -> (538.6,638.8) clamped=(0.0,45.3) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,45.2) -> (538.7,638.8) clamped=(0.0,45.2) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,45.2) -> (538.7,638.8) clamped=(0.0,45.2) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-307.4,-323.3) -> (761.4,745.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.2) -> (538.8,638.8) clamped=(0.0,45.2) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.2) -> (538.8,638.8) clamped=(0.0,45.2) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-305.8,-321.7) -> (759.9,743.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.2) -> (538.8,638.8) clamped=(0.0,45.2) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-304.5,-320.6) -> (758.7,742.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.1) -> (538.8,638.8) clamped=(0.0,45.1) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.2fps) processed=18(17.2fps) replaced=0(0.0fps) buildMs=19.57 estimatorMs=49.63 totalMs=50.46 actualFps=17.2
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-304.9,-321.4) -> (759.3,742.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=17(16.9fps) processed=17(16.9fps) replaced=0(0.0fps) buildMs=23.33 estimatorMs=55.27 totalMs=56.59 actualFps=16.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.1) -> (538.8,638.8) clamped=(0.0,45.1) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.1) -> (538.8,638.8) clamped=(0.0,45.1) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-304.2,-320.8) -> (758.7,742.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.1) -> (538.9,638.8) clamped=(0.0,45.1) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.099,0.000,-0.009) v=1.000 p=1.000 i25=(0.076,0.393,-0.065) v=0.985 p=1.000 i27=(0.075,0.767,-0.011) v=0.977 p=0.998
INFO [console] ROI_DEBUG: corners computed rawRect=(-302.7,-319.5) -> (757.5,740.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.100,-0.001,0.009) v=1.000 p=1.000 i26=(-0.104,0.379,-0.063) v=0.981 p=1.000 i28=(-0.108,0.767,-0.004) v=0.978 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.0) -> (538.9,638.8) clamped=(0.0,45.0) -> (480.0,638.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-301.9,-319.0) -> (757.1,739.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-301.6,-318.9) -> (756.9,739.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-301.2,-318.6) -> (756.6,739.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.0) -> (539.0,638.7) clamped=(0.0,45.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,45.0) -> (539.0,638.7) clamped=(0.0,45.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (539.0,638.7) clamped=(0.0,45.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-300.8,-318.2) -> (756.2,738.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.012,-0.019,-0.083) v=0.999 p=0.999 i25=(-0.183,0.311,-0.117) v=0.995 p=0.999 i27=(-0.260,0.719,-0.248) v=0.989 p=0.991
INFO [console] LEG_SKEL_R: i24=(0.011,0.019,0.083) v=0.998 p=0.999 i26=(-0.083,0.349,-0.016) v=0.832 p=0.997 i28=(-0.084,0.688,-0.093) v=0.820 p=0.983
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-299.8,-317.3) -> (755.4,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (539.0,638.7) clamped=(0.0,45.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.6,-316.3) -> (754.5,736.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.0,-315.8) -> (754.2,736.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (539.0,638.7) clamped=(0.0,45.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (539.0,638.6) clamped=(0.0,45.0) -> (480.0,638.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (538.9,638.6) clamped=(0.0,45.0) -> (480.0,638.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.1,-315.9) -> (754.3,736.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.1,-315.9) -> (754.4,736.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.1,-315.8) -> (754.4,736.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,45.0) -> (538.9,638.6) clamped=(0.0,45.0) -> (480.0,638.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.9) -> (539.0,638.6) clamped=(0.0,44.9) -> (480.0,638.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.7) -> (538.8,638.1) clamped=(0.0,44.7) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.9,-315.8) -> (754.5,736.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-298.2,-315.8) -> (755.0,737.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.7) -> (538.9,638.1) clamped=(0.0,44.7) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.6) -> (538.8,638.1) clamped=(0.0,44.6) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.9,-315.8) -> (755.2,737.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-315.4) -> (755.3,737.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.6) -> (538.8,638.1) clamped=(0.0,44.6) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-315.7) -> (755.8,737.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.5) -> (538.9,638.0) clamped=(0.0,44.5) -> (480.0,638.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=17(15.4fps) processed=18(16.3fps) replaced=0(0.0fps) buildMs=23.19 estimatorMs=50.42 totalMs=51.43 actualFps=16.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-315.9) -> (756.3,737.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.4) -> (538.8,637.8) clamped=(0.0,44.4) -> (480.0,637.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.3) -> (538.8,637.7) clamped=(0.0,44.3) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.0,-315.9) -> (756.5,737.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.0,-315.9) -> (756.5,737.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=20(19.3fps) processed=20(19.3fps) replaced=0(0.0fps) buildMs=18.39 estimatorMs=50.18 totalMs=50.91 actualFps=19.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.3) -> (538.7,637.7) clamped=(0.0,44.3) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.7,-315.8) -> (756.5,737.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.3) -> (538.7,637.7) clamped=(0.0,44.3) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,44.2) -> (538.6,637.7) clamped=(0.0,44.2) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.8,-315.9) -> (756.6,737.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,44.2) -> (538.6,637.7) clamped=(0.0,44.2) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.8,-316.1) -> (756.8,737.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.9,44.2) -> (538.6,637.7) clamped=(0.0,44.2) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,44.2) -> (538.6,637.7) clamped=(0.0,44.2) -> (480.0,637.7) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.7,-316.4) -> (756.9,737.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.6,-316.4) -> (756.9,737.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.3,-317.0) -> (757.9,738.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,44.1) -> (538.6,637.6) clamped=(0.0,44.1) -> (480.0,637.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,44.1) -> (538.6,637.6) clamped=(0.0,44.1) -> (480.0,637.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-55.0,44.1) -> (538.5,637.6) clamped=(0.0,44.1) -> (480.0,637.6) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.0,-317.2) -> (758.0,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.1) -> (538.3,637.2) clamped=(0.0,44.1) -> (480.0,637.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.1,-317.7) -> (758.3,737.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.1,-317.7) -> (758.4,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-317.8) -> (758.6,738.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.1) -> (538.3,637.2) clamped=(0.0,44.1) -> (480.0,637.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.1) -> (538.3,637.2) clamped=(0.0,44.1) -> (480.0,637.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-317.9) -> (758.7,738.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.9,-318.1) -> (758.8,737.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.0) -> (538.3,637.1) clamped=(0.0,44.0) -> (480.0,637.1) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.098,-0.001,-0.007) v=1.000 p=1.000 i25=(0.073,0.385,-0.075) v=0.986 p=1.000 i27=(0.067,0.762,-0.024) v=0.975 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.8,-318.9) -> (759.2,737.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.0,-319.1) -> (759.4,737.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(-0.099,0.000,0.008) v=1.000 p=1.000 i26=(-0.103,0.381,-0.075) v=0.983 p=1.000 i28=(-0.105,0.774,-0.024) v=0.980 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.0) -> (538.2,637.1) clamped=(0.0,44.0) -> (480.0,637.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.0) -> (538.2,637.0) clamped=(0.0,44.0) -> (480.0,637.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.2,-319.2) -> (759.6,737.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.6fps) processed=15(14.6fps) replaced=0(0.0fps) buildMs=27.00 estimatorMs=55.74 totalMs=56.53 actualFps=14.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-297.1,-319.4) -> (759.9,737.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.001,-0.025,-0.080) v=1.000 p=1.000 i25=(-0.175,0.330,-0.138) v=0.998 p=1.000 i27=(-0.246,0.735,-0.320) v=0.994 p=0.996
INFO [console] LEG_SKEL_R: i24=(0.000,0.025,0.081) v=0.999 p=1.000 i26=(-0.086,0.366,-0.041) v=0.769 p=0.999 i28=(-0.149,0.709,-0.164) v=0.705 p=0.992
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.8,44.0) -> (538.2,637.0) clamped=(0.0,44.0) -> (480.0,637.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(18.9fps) processed=18(17.9fps) replaced=0(0.0fps) buildMs=20.54 estimatorMs=51.16 totalMs=52.06 actualFps=17.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.9,-319.6) -> (760.2,737.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.9,-319.5) -> (760.3,737.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.8,-319.6) -> (760.5,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.0) -> (538.2,636.9) clamped=(0.0,44.0) -> (480.0,636.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.0) -> (538.2,636.9) clamped=(0.0,44.0) -> (480.0,636.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.0) -> (538.2,636.9) clamped=(0.0,44.0) -> (480.0,636.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.5,-319.6) -> (760.8,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.6,-319.6) -> (760.9,737.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.6,-319.7) -> (761.0,737.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.7,44.0) -> (538.1,636.8) clamped=(0.0,44.0) -> (480.0,636.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.0) -> (538.2,636.9) clamped=(0.0,44.0) -> (480.0,636.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.5,-319.9) -> (761.3,737.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.3,-320.2) -> (761.7,737.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-54.6,44.0) -> (538.2,636.8) clamped=(0.0,44.0) -> (480.0,636.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
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