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rehabapp_2026-09-10_15-17-12

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.5,-315.9) -> (914.4,1102.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.9,-315.9) -> (914.4,1102.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.9,-24.9) -> (581.2,658.2) clamped=(0.0,0.0) -> (480.0,658.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.5,-24.1) -> (580.6,657.9) clamped=(0.0,0.0) -> (480.0,657.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.5,-24.1) -> (580.6,658.0) clamped=(0.0,0.0) -> (480.0,658.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.6,55.4) -> (553.2,678.3) clamped=(0.0,55.4) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.4) -> (553.3,678.3) clamped=(0.0,55.4) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=18(17.2fps) processed=19(18.1fps) replaced=0(0.0fps) buildMs=17.63 estimatorMs=52.25 totalMs=52.99 actualFps=18.1
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.096,-0.000,-0.007) v=1.000 p=1.000 i25=(0.080,0.397,-0.074) v=0.984 p=0.999 i27=(0.095,0.764,-0.059) v=0.973 p=0.997
INFO [console] LEG_SKEL_R: i24=(-0.096,-0.000,0.007) v=1.000 p=1.000 i26=(-0.086,0.382,-0.078) v=0.983 p=0.999 i28=(-0.075,0.766,-0.051) v=0.976 p=0.998
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.6,-24.1) -> (580.6,658.2) clamped=(0.0,0.0) -> (480.0,658.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.5,-23.9) -> (580.5,658.2) clamped=(0.0,0.0) -> (480.0,658.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-102.2,-24.0) -> (580.9,659.1) clamped=(0.0,0.0) -> (480.0,659.1) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-91.0,-2.9) -> (572.1,660.3) clamped=(0.0,0.0) -> (480.0,660.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-84.9,6.7) -> (566.2,657.8) clamped=(0.0,6.7) -> (480.0,657.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.4) -> (553.2,678.3) clamped=(0.0,55.4) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-504.3,-315.9) -> (914.6,1103.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-504.6,-316.0) -> (914.8,1103.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.0,-316.1) -> (914.8,1103.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-102.3,-24.0) -> (581.1,659.4) clamped=(0.0,0.0) -> (480.0,659.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-102.4,-24.0) -> (581.1,659.5) clamped=(0.0,0.0) -> (480.0,659.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-102.7,-24.1) -> (581.3,659.9) clamped=(0.0,0.0) -> (480.0,659.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.5) -> (553.1,678.4) clamped=(0.0,55.5) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.8,-316.3) -> (914.6,1104.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-103.9,-24.9) -> (582.1,661.1) clamped=(0.0,0.0) -> (480.0,661.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.5) -> (553.1,678.4) clamped=(0.0,55.5) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.5) -> (553.1,678.4) clamped=(0.0,55.5) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.0,-316.4) -> (914.6,1104.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.8,-24.8) -> (582.0,662.0) clamped=(0.0,0.0) -> (480.0,662.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.6) -> (553.0,678.4) clamped=(0.0,55.6) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.2,-316.4) -> (914.5,1104.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.078,0.008,0.038) v=0.999 p=1.000 i25=(0.272,-0.082,-0.146) v=0.968 p=0.991 i27=(0.038,0.282,-0.204) v=0.913 p=0.983
INFO [console] ROI_DEBUG: corners computed rawRect=(-106.1,-25.2) -> (581.8,662.6) clamped=(0.0,0.0) -> (480.0,662.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.079,-0.008,-0.038) v=0.999 p=0.999 i26=(0.076,-0.077,-0.262) v=0.990 p=0.995 i28=(-0.029,0.288,-0.328) v=0.955 p=0.967
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.4,-316.4) -> (914.6,1104.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-106.5,-25.3) -> (582.1,663.3) clamped=(0.0,0.0) -> (480.0,663.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.6) -> (553.0,678.4) clamped=(0.0,55.6) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.6) -> (553.0,678.4) clamped=(0.0,55.6) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-107.3,-25.4) -> (582.4,664.2) clamped=(0.0,0.0) -> (480.0,664.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.6) -> (553.0,678.4) clamped=(0.0,55.6) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.6,-316.5) -> (914.6,1104.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.2,-26.0) -> (583.2,665.4) clamped=(0.0,0.0) -> (480.0,665.4) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(13.7fps) processed=14(13.7fps) replaced=0(0.0fps) buildMs=27.28 estimatorMs=59.60 totalMs=60.60 actualFps=13.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.3,-316.1) -> (914.1,1104.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.2,-315.0) -> (913.0,1103.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-109.1,-26.2) -> (583.9,666.8) clamped=(0.0,0.0) -> (480.0,666.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.6) -> (552.9,678.3) clamped=(0.0,55.6) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.7) -> (552.9,678.3) clamped=(0.0,55.7) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.5,-26.5) -> (586.2,671.3) clamped=(0.0,0.0) -> (480.0,671.3) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.037,0.033,0.078) v=1.000 p=1.000 i25=(0.049,0.401,0.043) v=0.423 p=0.998 i27=(-0.011,0.778,-0.008) v=0.627 p=0.995
INFO [console] LEG_SKEL_R: i24=(-0.037,-0.034,-0.078) v=1.000 p=1.000 i26=(0.023,0.367,-0.174) v=0.972 p=0.999 i28=(-0.038,0.746,-0.295) v=0.963 p=0.994
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.6,-27.1) -> (587.2,672.7) clamped=(0.0,0.0) -> (480.0,672.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.7) -> (552.9,678.3) clamped=(0.0,55.7) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.3,-315.0) -> (913.0,1103.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-113.0,-27.3) -> (587.6,673.4) clamped=(0.0,0.0) -> (480.0,673.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-113.5,-27.6) -> (587.9,673.8) clamped=(0.0,0.0) -> (480.0,673.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.7,-315.1) -> (913.3,1103.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.2,-315.3) -> (913.7,1104.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.3,-315.4) -> (913.8,1104.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(18.7fps) processed=19(18.7fps) replaced=0(0.0fps) buildMs=21.36 estimatorMs=50.31 totalMs=51.10 actualFps=18.7
INFO [console] ROI_DEBUG: corners computed rawRect=(-114.8,-28.6) -> (588.9,675.1) clamped=(0.0,0.0) -> (480.0,675.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.7) -> (552.9,678.3) clamped=(0.0,55.7) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.7) -> (552.9,678.4) clamped=(0.0,55.7) -> (480.0,678.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-117.9,-31.1) -> (590.7,677.6) clamped=(0.0,0.0) -> (480.0,677.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-118.9,-31.7) -> (591.2,678.3) clamped=(0.0,0.0) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-119.8,-32.5) -> (591.8,679.1) clamped=(0.0,0.0) -> (480.0,679.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.8) -> (552.8,678.3) clamped=(0.0,55.8) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.4,-315.4) -> (913.9,1104.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-506.7,-315.5) -> (914.1,1105.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-505.5,-313.9) -> (912.8,1104.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-120.8,-33.3) -> (592.5,680.0) clamped=(0.0,0.0) -> (480.0,680.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-121.4,-33.8) -> (592.8,680.4) clamped=(0.0,0.0) -> (480.0,680.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-123.4,-35.5) -> (594.0,681.9) clamped=(0.0,0.0) -> (480.0,681.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.8) -> (552.8,678.3) clamped=(0.0,55.8) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.8,55.8) -> (552.7,678.3) clamped=(0.0,55.8) -> (480.0,678.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.5,-311.7) -> (910.6,1102.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.7,-311.9) -> (910.9,1102.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-123.8,-35.8) -> (594.3,682.2) clamped=(0.0,0.0) -> (480.0,682.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.8) -> (552.6,678.2) clamped=(0.0,55.8) -> (480.0,678.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-124.5,-36.5) -> (594.8,682.8) clamped=(0.0,0.0) -> (480.0,682.8) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.3fps) processed=14(13.3fps) replaced=0(0.0fps) buildMs=27.80 estimatorMs=53.35 totalMs=54.20 actualFps=13.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.4,-311.4) -> (910.4,1102.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.3,-311.1) -> (910.2,1102.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-125.9,-38.0) -> (595.8,683.7) clamped=(0.0,0.0) -> (480.0,683.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.7,55.8) -> (552.4,678.0) clamped=(0.0,55.8) -> (480.0,678.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-69.9,55.8) -> (552.2,677.9) clamped=(0.0,55.8) -> (480.0,677.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-126.6,-38.8) -> (596.4,684.2) clamped=(0.0,0.0) -> (480.0,684.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-126.9,-39.1) -> (596.6,684.4) clamped=(0.0,0.0) -> (480.0,684.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-127.6,-39.7) -> (597.1,685.0) clamped=(0.0,0.0) -> (480.0,685.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=20(19.9fps) processed=19(18.9fps) replaced=0(0.0fps) buildMs=18.85 estimatorMs=48.28 totalMs=49.01 actualFps=18.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-70.7,55.9) -> (551.4,677.9) clamped=(0.0,55.9) -> (480.0,677.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-503.6,-311.1) -> (910.5,1102.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-70.7,55.9) -> (551.1,677.7) clamped=(0.0,55.9) -> (480.0,677.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-502.4,-309.8) -> (909.2,1101.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-128.1,-40.3) -> (597.6,685.4) clamped=(0.0,0.0) -> (480.0,685.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-128.5,-40.7) -> (597.9,685.7) clamped=(0.0,0.0) -> (480.0,685.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-129.3,-41.7) -> (598.6,686.2) clamped=(0.0,0.0) -> (480.0,686.2) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-502.7,-310.0) -> (909.4,1102.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.0,-308.4) -> (908.1,1100.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-71.0,55.9) -> (550.8,677.6) clamped=(0.0,55.9) -> (480.0,677.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-71.2,55.9) -> (550.4,677.6) clamped=(0.0,55.9) -> (480.0,677.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-130.6,-43.1) -> (599.6,687.1) clamped=(0.0,0.0) -> (480.0,687.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.2,-308.9) -> (909.1,1101.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.1,-308.9) -> (909.3,1101.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-131.6,-44.2) -> (600.4,687.9) clamped=(0.0,0.0) -> (480.0,687.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-132.8,-45.3) -> (601.1,688.6) clamped=(0.0,0.0) -> (480.0,688.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.1,-45.5) -> (601.2,688.7) clamped=(0.0,0.0) -> (480.0,688.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-71.6,56.0) -> (549.9,677.4) clamped=(0.0,56.0) -> (480.0,677.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.2,-45.6) -> (601.1,688.7) clamped=(0.0,0.0) -> (480.0,688.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.4,-45.8) -> (601.3,688.9) clamped=(0.0,0.0) -> (480.0,688.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-71.9,55.9) -> (549.5,677.3) clamped=(0.0,55.9) -> (480.0,677.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-72.4,55.8) -> (549.1,677.3) clamped=(0.0,55.8) -> (480.0,677.3) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.0,-308.9) -> (909.5,1101.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.5,-309.5) -> (910.3,1102.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-502.0,-309.6) -> (910.4,1102.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.7,-46.0) -> (601.4,689.1) clamped=(0.0,0.0) -> (480.0,689.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.9,-46.3) -> (601.7,689.3) clamped=(0.0,0.0) -> (480.0,689.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-134.3,-46.7) -> (601.9,689.5) clamped=(0.0,0.0) -> (480.0,689.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.5,-309.3) -> (910.3,1102.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.8,-309.4) -> (910.5,1102.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-501.8,-309.5) -> (910.6,1102.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.0,-47.5) -> (602.6,690.1) clamped=(0.0,0.0) -> (480.0,690.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-135.6,-48.0) -> (602.9,690.6) clamped=(0.0,0.0) -> (480.0,690.6) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.040,0.031,0.076) v=1.000 p=1.000 i25=(0.064,0.386,0.010) v=0.516 p=0.998 i27=(0.034,0.773,-0.074) v=0.721 p=0.998
INFO [console] LEG_SKEL_R: i24=(-0.040,-0.031,-0.076) v=1.000 p=1.000 i26=(0.033,0.370,-0.167) v=0.982 p=1.000 i28=(-0.007,0.750,-0.300) v=0.971 p=0.997
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-136.6,-48.8) -> (603.5,691.2) clamped=(0.0,0.0) -> (480.0,691.2) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(17.9fps) processed=19(17.9fps) replaced=0(0.0fps) buildMs=17.85 estimatorMs=48.28 totalMs=49.11 actualFps=17.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-502.0,-309.4) -> (910.7,1103.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=20(18.8fps) processed=20(18.8fps) replaced=0(0.0fps) buildMs=19.04 estimatorMs=47.96 totalMs=48.64 actualFps=18.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-502.0,-309.5) -> (910.9,1103.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-137.0,-49.0) -> (603.4,691.3) clamped=(0.0,0.0) -> (480.0,691.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-136.9,-49.0) -> (603.2,691.2) clamped=(0.0,0.0) -> (480.0,691.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-129.3,-40.4) -> (594.7,683.5) clamped=(0.0,0.0) -> (480.0,683.5) frame=480x720 screen=394x853
$
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