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rehabapp_2026-09-10_16-23-49

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(-318.8,-284.4) -> (945.4,979.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-675.3,-328.6) -> (912.9,1259.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-316.2,-278.7) -> (947.8,985.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.2fps) processed=15(14.3fps) replaced=2(1.9fps) buildMs=24.93 estimatorMs=65.62 totalMs=66.61 actualFps=14.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-679.8,-337.2) -> (919.3,1261.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-679.0,-335.9) -> (917.7,1260.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-319.6,-256.3) -> (946.6,1009.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-682.3,-342.0) -> (923.0,1263.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-326.3,-202.8) -> (936.3,1059.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-326.1,-213.2) -> (935.7,1048.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-677.9,-348.1) -> (926.9,1256.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-681.3,-346.3) -> (925.1,1260.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-675.4,-347.4) -> (928.1,1256.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-312.2,-163.7) -> (928.9,1077.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=14(13.7fps) processed=14(13.7fps) replaced=0(0.0fps) buildMs=30.23 estimatorMs=54.06 totalMs=55.12 actualFps=13.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-677.0,-347.4) -> (928.2,1257.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-296.9,-158.3) -> (925.1,1063.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-683.5,-352.0) -> (937.0,1268.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-681.3,-352.0) -> (933.1,1262.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-387.7,-240.5) -> (863.9,1011.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-277.5,-177.7) -> (918.6,1018.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-685.9,-352.1) -> (939.9,1273.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.8,-234.5) -> (859.2,1007.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-684.8,-351.9) -> (946.3,1279.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-688.6,-352.3) -> (942.8,1279.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.7,-233.6) -> (855.4,1002.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.3,-233.9) -> (844.3,990.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(20.9fps) processed=21(20.9fps) replaced=0(0.0fps) buildMs=23.62 estimatorMs=40.46 totalMs=40.56 actualFps=20.9
INFO [console] POSE_METRICS: received=17(16.6fps) processed=17(16.6fps) replaced=0(0.0fps) buildMs=23.97 estimatorMs=53.20 totalMs=54.27 actualFps=16.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.9,409.6) -> (240.8,802.4) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.0,409.6) -> (240.8,802.4) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-353.4,-298.6) -> (951.4,1006.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-353.5,-311.0) -> (953.0,995.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-663.3,-312.7) -> (889.1,1239.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.9fps) processed=14(13.9fps) replaced=0(0.0fps) buildMs=30.40 estimatorMs=53.92 totalMs=55.50 actualFps=13.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-352.9,-296.8) -> (951.2,1007.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-665.8,-318.8) -> (892.6,1239.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-349.9,-294.0) -> (948.6,1004.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-343.5,-290.1) -> (948.6,1002.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-348.9,-292.2) -> (948.3,1004.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(-0.015,0.003,-0.024) v=0.992 p=0.987 i26=(0.085,0.062,-0.030) v=0.755 p=0.965 i28=(0.109,0.359,0.025) v=0.534 p=0.810
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-666.3,-312.4) -> (894.0,1248.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-337.0,-289.1) -> (943.5,991.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.066,0.044,0.054) v=1.000 p=1.000 i26=(-0.287,0.154,-0.055) v=0.982 p=0.998 i28=(-0.046,0.317,-0.125) v=0.935 p=0.998
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-328.3,-284.7) -> (942.8,986.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-675.9,-323.1) -> (904.2,1256.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.014,-0.004,0.024) v=0.987 p=0.995 i25=(0.082,0.069,0.039) v=0.414 p=0.969 i27=(0.117,0.345,0.062) v=0.301 p=0.807
INFO [console] ROI_DEBUG: corners computed rawRect=(-320.4,-281.2) -> (942.9,982.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.065,-0.044,-0.054) v=1.000 p=1.000 i25=(-0.112,0.071,-0.187) v=0.996 p=0.999 i27=(0.035,0.296,-0.305) v=0.981 p=0.994
INFO [console] ROI_DEBUG: corners computed rawRect=(-675.0,-324.9) -> (908.4,1258.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-675.6,-323.5) -> (905.1,1257.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.001,0.032,0.073) v=0.973 p=0.986 i25=(-0.140,0.124,0.124) v=0.164 p=0.788 i27=(-0.276,-0.027,0.230) v=0.108 p=0.653
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.5,411.4) -> (241.3,804.3) clamped=(0.0,411.4) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.0,409.6) -> (240.9,802.4) clamped=(0.0,409.6) -> (240.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.000,-0.032,-0.072) v=0.976 p=0.977 i26=(-0.118,0.072,-0.050) v=0.655 p=0.643 i28=(-0.287,-0.028,0.121) v=0.306 p=0.547
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-133.6,445.7) -> (266.9,846.1) clamped=(0.0,445.7) -> (266.9,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.8,409.7) -> (240.8,802.4) clamped=(0.0,409.7) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(16.4fps) processed=18(16.4fps) replaced=0(0.0fps) buildMs=24.89 estimatorMs=51.94 totalMs=52.90 actualFps=16.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-661.1,-310.3) -> (886.4,1237.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-660.6,-309.7) -> (885.7,1236.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.9,409.6) -> (240.8,802.3) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.9,409.6) -> (240.8,802.3) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.0,409.6) -> (240.8,802.4) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-657.5,-306.4) -> (882.1,1233.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-355.1,-330.7) -> (954.7,979.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.1,409.3) -> (250.2,811.7) clamped=(0.0,409.3) -> (250.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-152.0,409.6) -> (240.8,802.4) clamped=(0.0,409.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,409.7) -> (240.8,802.2) clamped=(0.0,409.7) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.5,408.7) -> (250.9,810.1) clamped=(0.0,408.7) -> (250.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.1,408.8) -> (250.9,809.7) clamped=(0.0,408.8) -> (250.9,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,409.7) -> (240.8,802.2) clamped=(0.0,409.7) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,409.7) -> (240.8,802.2) clamped=(0.0,409.7) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-655.6,-304.7) -> (879.5,1230.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-654.3,-304.6) -> (878.1,1227.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-351.8,-342.2) -> (965.3,974.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.4,411.5) -> (241.3,804.2) clamped=(0.0,411.5) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,409.8) -> (240.8,802.3) clamped=(0.0,409.8) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.7,409.9) -> (240.8,802.4) clamped=(0.0,409.9) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.4,804.2) clamped=(0.0,411.6) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.3,804.3) clamped=(0.0,411.6) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.8,410.0) -> (240.6,802.4) clamped=(0.0,410.0) -> (240.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.2,410.3) -> (240.8,802.3) clamped=(0.0,410.3) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-651.6,-301.3) -> (875.3,1225.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-351.0,-347.8) -> (974.1,977.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.8,409.0) -> (250.6,809.4) clamped=(0.0,409.0) -> (250.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.9,410.6) -> (240.8,802.3) clamped=(0.0,410.6) -> (240.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.6,411.2) -> (240.7,802.4) clamped=(0.0,411.2) -> (240.7,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.3,804.2) clamped=(0.0,411.6) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.4,804.2) clamped=(0.0,411.6) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.2,411.8) -> (240.5,802.6) clamped=(0.0,411.8) -> (240.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(13.5fps) processed=14(13.5fps) replaced=0(0.0fps) buildMs=26.95 estimatorMs=64.04 totalMs=65.19 actualFps=13.5
INFO [console] LEG_SKEL_L: i23=(-0.005,0.029,0.078) v=0.986 p=0.984 i25=(-0.183,0.174,0.097) v=0.219 p=0.723 i27=(-0.255,-0.064,0.174) v=0.142 p=0.683
INFO [console] LEG_SKEL_R: i24=(0.006,-0.029,-0.078) v=0.985 p=0.978 i26=(-0.189,0.064,-0.119) v=0.808 p=0.727 i28=(-0.287,-0.094,0.017) v=0.435 p=0.611
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.7,413.3) -> (240.0,803.0) clamped=(0.0,413.3) -> (240.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-347.1,-374.6) -> (989.4,961.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-352.4,-412.8) -> (1019.8,959.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.7,410.3) -> (248.7,808.7) clamped=(0.0,410.3) -> (248.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.4,411.5) -> (247.4,808.3) clamped=(0.0,411.5) -> (247.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.9,412.3) -> (245.6,807.7) clamped=(0.0,412.3) -> (245.6,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.4,804.2) clamped=(0.0,411.6) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.1,414.4) -> (239.8,803.2) clamped=(0.0,414.4) -> (239.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.0,414.4) -> (239.8,803.2) clamped=(0.0,414.4) -> (239.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.8,414.5) -> (239.8,803.1) clamped=(0.0,414.5) -> (239.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.3,804.2) clamped=(0.0,411.6) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.3,411.6) -> (241.4,804.3) clamped=(0.0,411.6) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-653.4,-300.9) -> (872.5,1225.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-653.8,-300.9) -> (869.6,1222.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.2,411.7) -> (241.4,804.2) clamped=(0.0,411.7) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.3,415.6) -> (239.5,803.4) clamped=(0.0,415.6) -> (239.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.8,413.0) -> (244.3,807.0) clamped=(0.0,413.0) -> (244.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.8,413.3) -> (243.2,807.2) clamped=(0.0,413.3) -> (243.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.1,411.7) -> (241.4,804.2) clamped=(0.0,411.7) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.005,0.029,0.075) v=0.984 p=0.987 i25=(-0.166,0.127,0.117) v=0.187 p=0.855 i27=(-0.235,-0.054,0.183) v=0.078 p=0.773
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.3,415.6) -> (239.5,803.4) clamped=(0.0,415.6) -> (239.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.2,415.6) -> (239.5,803.3) clamped=(0.0,415.6) -> (239.5,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.2,415.7) -> (239.4,803.3) clamped=(0.0,415.7) -> (239.4,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(0.005,-0.029,-0.074) v=0.979 p=0.975 i26=(-0.171,0.079,-0.108) v=0.806 p=0.784 i28=(-0.257,-0.075,0.055) v=0.267 p=0.737
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.1,411.7) -> (241.4,804.2) clamped=(0.0,411.7) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.1,411.7) -> (241.3,804.2) clamped=(0.0,411.7) -> (241.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.8fps) processed=18(17.8fps) replaced=0(0.0fps) buildMs=21.91 estimatorMs=46.78 totalMs=47.69 actualFps=17.8
INFO [console] ROI_DEBUG: corners computed rawRect=(-148.1,415.7) -> (239.4,803.3) clamped=(0.0,415.7) -> (239.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.8,415.8) -> (239.4,803.1) clamped=(0.0,415.8) -> (239.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.8,415.9) -> (239.4,803.1) clamped=(0.0,415.9) -> (239.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(20.5fps) processed=20(19.6fps) replaced=1(1.0fps) buildMs=20.69 estimatorMs=47.81 totalMs=48.28 actualFps=19.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-150.4,413.8) -> (241.2,805.3) clamped=(0.0,413.8) -> (241.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-343.1,-449.8) -> (1048.9,942.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-340.3,-463.6) -> (1046.2,923.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-151.2,411.7) -> (241.4,804.2) clamped=(0.0,411.7) -> (241.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-147.7,415.9) -> (239.4,803.0) clamped=(0.0,415.9) -> (239.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
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