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rehabapp_2026-09-10_16-32-41

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Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(-206.0,311.6) -> (340.7,858.3) clamped=(0.0,311.6) -> (340.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.6,303.0) -> (346.3,868.9) clamped=(0.0,303.0) -> (346.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.6,303.0) -> (346.3,868.8) clamped=(0.0,303.0) -> (346.3,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-206.1,311.4) -> (340.9,858.4) clamped=(0.0,311.4) -> (340.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-206.2,311.4) -> (340.9,858.4) clamped=(0.0,311.4) -> (340.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-206.0,311.7) -> (340.5,858.1) clamped=(0.0,311.7) -> (340.5,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.1,-252.9) -> (903.1,1013.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.8,-251.0) -> (904.0,1016.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-235.4,-335.3) -> (878.5,778.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-225.7,-336.0) -> (903.3,793.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-443.6,-339.1) -> (1007.0,1111.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(-0.013,-0.032,-0.089) v=0.999 p=0.999 i25=(-0.350,-0.073,-0.112) v=0.979 p=0.997 i27=(-0.186,0.218,-0.155) v=0.927 p=0.981
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.6,303.0) -> (346.2,868.8) clamped=(0.0,303.0) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.9,311.8) -> (340.3,858.0) clamped=(0.0,311.8) -> (340.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.9,311.8) -> (340.3,858.0) clamped=(0.0,311.8) -> (340.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.6,312.0) -> (340.3,857.8) clamped=(0.0,312.0) -> (340.3,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(0.012,0.031,0.089) v=0.999 p=0.999 i26=(-0.268,0.063,0.069) v=0.586 p=0.994 i28=(-0.108,0.323,0.006) v=0.584 p=0.965
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.7,-250.8) -> (903.7,1016.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.7,303.0) -> (346.3,868.9) clamped=(0.0,303.0) -> (346.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] │ #1 MethodChannelFlutterSoundPlayer.channelMethodCallHandler.<anonymous closure> (package:flutter_sound_platform_interface/method_channel_flutter_sound_player.dart:84:21)
INFO [console] ├┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄
INFO [console] │ 🐛 ---> openPlayerCompleted: true
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-444.9,-336.1) -> (999.5,1108.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.3,-251.0) -> (902.7,1014.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.7,303.0) -> (346.3,868.9) clamped=(0.0,303.0) -> (346.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.3) -> (339.9,857.5) clamped=(0.0,312.3) -> (339.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.4) -> (339.9,857.4) clamped=(0.0,312.4) -> (339.9,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.4) -> (339.8,857.4) clamped=(0.0,312.4) -> (339.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.8,-251.1) -> (901.9,1013.6) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.1,-251.1) -> (901.5,1012.4) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.5,303.1) -> (346.3,868.8) clamped=(0.0,303.1) -> (346.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.4) -> (339.8,857.3) clamped=(0.0,312.4) -> (339.8,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-226.2,-319.2) -> (921.9,828.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-438.6,-329.4) -> (992.9,1102.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.5,303.1) -> (346.1,868.8) clamped=(0.0,303.1) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.5) -> (339.7,857.3) clamped=(0.0,312.5) -> (339.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.5) -> (339.7,857.3) clamped=(0.0,312.5) -> (339.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.4) -> (339.8,857.3) clamped=(0.0,312.4) -> (339.8,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.6,303.1) -> (346.2,868.8) clamped=(0.0,303.1) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.2,868.6) clamped=(0.0,303.3) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] └───────────────────────────────────────────────────────────────────────────────────────────────────────────────────────
INFO [console] ┌───────────────────────────────────────────────────────────────────────────────────────────────────────────────────────
INFO [console] │ #0 FlutterSoundPlayer.openPlayerCompleted (package:flutter_sound/public/flutter_sound_player.dart:296:13)
INFO [console] ROI_DEBUG: corners computed rawRect=(-246.0,3.6) -> (606.8,856.3) clamped=(0.0,3.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-29.5,101.5) -> (515.9,646.9) clamped=(0.0,101.5) -> (480.0,646.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-225.4,-299.5) -> (935.0,860.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-429.8,-310.7) -> (984.0,1103.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.6,-251.1) -> (901.8,1012.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=16(15.4fps) processed=15(14.4fps) replaced=1(1.0fps) buildMs=26.73 estimatorMs=62.82 totalMs=63.65 actualFps=14.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.5) -> (339.7,857.3) clamped=(0.0,312.5) -> (339.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.5) -> (339.7,857.3) clamped=(0.0,312.5) -> (339.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(15.5fps) processed=17(16.4fps) replaced=0(0.0fps) buildMs=23.16 estimatorMs=58.15 totalMs=58.93 actualFps=16.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.1,312.5) -> (339.7,857.3) clamped=(0.0,312.5) -> (339.7,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.6) -> (339.4,857.1) clamped=(0.0,312.6) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.6) -> (339.4,857.1) clamped=(0.0,312.6) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-360.2,-250.3) -> (901.3,1011.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.4,-247.2) -> (902.6,1016.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.6) -> (339.4,857.1) clamped=(0.0,312.6) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-424.6,-301.6) -> (978.5,1101.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-418.8,-295.1) -> (973.5,1097.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.6) -> (339.4,857.1) clamped=(0.0,312.6) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.1,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.6) -> (339.4,857.1) clamped=(0.0,312.6) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.7) -> (339.4,857.1) clamped=(0.0,312.7) -> (339.4,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.5) -> (339.6,857.2) clamped=(0.0,312.5) -> (339.6,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-239.8,16.0) -> (584.2,840.0) clamped=(0.0,16.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-241.2,28.8) -> (553.3,823.2) clamped=(0.0,28.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-212.3,-208.4) -> (948.7,952.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-30.6,101.1) -> (515.9,647.5) clamped=(0.0,101.1) -> (480.0,647.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-31.7,100.0) -> (516.8,648.5) clamped=(0.0,100.0) -> (480.0,648.5) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-221.1,-267.5) -> (943.2,896.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.2,-248.8) -> (901.5,1013.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(18.9fps) processed=20(19.9fps) replaced=0(0.0fps) buildMs=16.70 estimatorMs=43.93 totalMs=44.88 actualFps=19.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.004,0.014,0.075) v=0.964 p=0.853 i25=(-0.159,0.212,0.134) v=0.108 p=0.567 i27=(-0.215,0.067,0.165) v=0.111 p=0.517
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.002,-0.015,-0.074) v=0.949 p=0.804 i26=(-0.170,0.236,-0.078) v=0.519 p=0.393 i28=(-0.195,0.072,0.031) v=0.260 p=0.414
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.5) -> (339.6,857.3) clamped=(0.0,312.5) -> (339.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-417.3,-294.2) -> (971.9,1095.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-411.5,-288.3) -> (965.7,1088.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.3,-248.2) -> (902.7,1016.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.5) -> (339.6,857.3) clamped=(0.0,312.5) -> (339.6,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.2,312.5) -> (339.6,857.3) clamped=(0.0,312.5) -> (339.6,720.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(-0.001,0.023,0.075) v=0.966 p=0.871 i25=(-0.169,0.236,0.118) v=0.106 p=0.495 i27=(-0.205,0.115,0.171) v=0.084 p=0.478
INFO [console] LEG_SKEL_R: i24=(0.002,-0.024,-0.074) v=0.958 p=0.841 i26=(-0.184,0.230,-0.086) v=0.600 p=0.434 i28=(-0.218,0.082,0.022) v=0.332 p=0.420
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.3,857.0) clamped=(0.0,312.8) -> (339.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.0,-248.3) -> (902.3,1016.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.9,-248.2) -> (902.1,1015.9) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.3) -> (346.1,868.6) clamped=(0.0,303.3) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.1,856.9) clamped=(0.0,312.8) -> (339.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(18.5fps) processed=18(17.5fps) replaced=0(0.0fps) buildMs=23.00 estimatorMs=50.41 totalMs=51.22 actualFps=17.5
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.1,856.9) clamped=(0.0,312.8) -> (339.1,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.3) -> (346.2,868.6) clamped=(0.0,303.3) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.2,303.2) -> (346.2,868.7) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.7) -> (339.2,857.0) clamped=(0.0,312.7) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-246.8,-229.7) -> (948.1,965.2) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-289.1,-253.0) -> (938.2,974.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=13(12.5fps) processed=13(12.5fps) replaced=0(0.0fps) buildMs=29.82 estimatorMs=49.95 totalMs=51.28 actualFps=12.5
INFO [console] LEG_SKEL_L: i23=(-0.005,-0.015,-0.092) v=0.998 p=0.998 i25=(-0.346,-0.107,-0.106) v=0.961 p=0.998 i27=(-0.258,0.240,-0.164) v=0.934 p=0.986
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.3,303.2) -> (346.2,868.7) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.3,303.2) -> (346.2,868.7) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.3,303.2) -> (346.2,868.7) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.3,856.9) clamped=(0.0,312.8) -> (339.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.004,0.015,0.092) v=0.997 p=0.998 i26=(-0.271,-0.031,0.082) v=0.536 p=0.996 i28=(-0.206,0.265,0.020) v=0.620 p=0.968
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-410.8,-286.9) -> (963.6,1087.5) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.1,-248.3) -> (902.0,1015.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.4,303.2) -> (346.1,868.7) clamped=(0.0,303.2) -> (346.1,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.7) -> (339.3,857.0) clamped=(0.0,312.7) -> (339.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-205.0,312.7) -> (339.3,857.0) clamped=(0.0,312.7) -> (339.3,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.2,856.9) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.5,303.2) -> (346.2,868.8) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-219.5,303.2) -> (346.2,868.8) clamped=(0.0,303.2) -> (346.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] │ #1 MethodChannelFlutterSoundPlayer.channelMethodCallHandler.<anonymous closure> (package:flutter_sound_platform_interface/method_channel_flutter_sound_player.dart:84:21)
INFO [console] ├┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄┄
INFO [console] │ 🐛 <--- openPlayerCompleted: true
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-33.1,98.7) -> (518.0,649.7) clamped=(0.0,98.7) -> (480.0,649.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.1,-248.2) -> (901.8,1015.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.9,312.8) -> (339.2,856.8) clamped=(0.0,312.8) -> (339.2,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=21(19.6fps) processed=22(20.5fps) replaced=0(0.0fps) buildMs=24.09 estimatorMs=45.56 totalMs=45.67 actualFps=20.5
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-482.5,-213.8) -> (664.5,933.1) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-477.1,-209.0) -> (624.8,892.8) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-464.7,-210.3) -> (614.9,869.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-445.7,-207.7) -> (598.7,836.7) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-434.6,-206.6) -> (596.3,824.3) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(17.4fps) processed=18(16.5fps) replaced=0(0.0fps) buildMs=23.43 estimatorMs=50.76 totalMs=51.69 actualFps=16.5
INFO [console] POSE: landmarks=33 → emitting points
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