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rehabapp_2026-09-11_12-45-31

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-115.3,-18.3) -> (554.1,651.2) clamped=(0.0,0.0) -> (480.0,651.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.7,-51.1) -> (583.1,643.6) clamped=(0.0,0.0) -> (480.0,643.6) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=19(18.5fps) processed=19(18.5fps) replaced=0(0.0fps) buildMs=15.66 estimatorMs=46.46 totalMs=47.45 actualFps=18.5
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.6,-7.4) -> (546.2,640.4) clamped=(0.0,0.0) -> (480.0,640.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-136.0,-44.3) -> (562.3,654.0) clamped=(0.0,0.0) -> (480.0,654.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-136.2,-44.7) -> (562.4,653.9) clamped=(0.0,0.0) -> (480.0,653.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.1) -> (573.4,645.0) clamped=(0.0,0.0) -> (480.0,645.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.9,-51.3) -> (583.2,643.8) clamped=(0.0,0.0) -> (480.0,643.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-98.0,-6.4) -> (548.0,639.7) clamped=(0.0,0.0) -> (480.0,639.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-95.8,-5.6) -> (548.7,638.9) clamped=(0.0,0.0) -> (480.0,638.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-94.3,-4.8) -> (548.6,638.1) clamped=(0.0,0.0) -> (480.0,638.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-137.3,-45.9) -> (563.0,654.4) clamped=(0.0,0.0) -> (480.0,654.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.1) -> (573.4,645.1) clamped=(0.0,0.0) -> (480.0,645.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.9,-51.3) -> (583.2,643.7) clamped=(0.0,0.0) -> (480.0,643.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-92.5,-3.2) -> (546.8,636.1) clamped=(0.0,0.0) -> (480.0,636.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.9,-51.3) -> (583.2,643.7) clamped=(0.0,0.0) -> (480.0,643.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.9,-51.4) -> (583.2,643.8) clamped=(0.0,0.0) -> (480.0,643.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-92.1,-2.9) -> (546.6,635.8) clamped=(0.0,0.0) -> (480.0,635.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-92.7,-3.6) -> (547.2,636.3) clamped=(0.0,0.0) -> (480.0,636.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-93.2,-4.3) -> (547.3,636.2) clamped=(0.0,0.0) -> (480.0,636.2) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.1) -> (573.5,645.1) clamped=(0.0,0.0) -> (480.0,645.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.2) -> (573.5,645.0) clamped=(0.0,0.0) -> (480.0,645.0) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_L: i23=(0.026,0.017,0.086) v=0.999 p=0.999 i25=(0.050,0.389,0.058) v=0.438 p=0.997 i27=(0.024,0.774,0.022) v=0.622 p=0.993
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-96.5,-8.2) -> (548.8,637.1) clamped=(0.0,0.0) -> (480.0,637.1) frame=480x720 screen=394x853
INFO [console] LEG_SKEL_R: i24=(-0.027,-0.017,-0.085) v=1.000 p=1.000 i26=(0.016,0.388,-0.142) v=0.959 p=0.998 i28=(-0.028,0.776,-0.208) v=0.948 p=0.990
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.0,-51.4) -> (583.3,643.8) clamped=(0.0,0.0) -> (480.0,643.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-97.4,-9.1) -> (548.8,637.1) clamped=(0.0,0.0) -> (480.0,637.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-98.9,-9.8) -> (547.9,637.0) clamped=(0.0,0.0) -> (480.0,637.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.2,-14.2) -> (549.4,639.3) clamped=(0.0,0.0) -> (480.0,639.3) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-140.0,-47.6) -> (563.5,655.9) clamped=(0.0,0.0) -> (480.0,655.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-141.5,-48.8) -> (564.0,656.7) clamped=(0.0,0.0) -> (480.0,656.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.0,-51.5) -> (583.3,643.9) clamped=(0.0,0.0) -> (480.0,643.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.1,-51.5) -> (583.3,643.9) clamped=(0.0,0.0) -> (480.0,643.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-106.4,-16.6) -> (550.2,640.0) clamped=(0.0,0.0) -> (480.0,640.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.9,-19.4) -> (551.0,640.5) clamped=(0.0,0.0) -> (480.0,640.5) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(15.4fps) processed=16(15.4fps) replaced=0(0.0fps) buildMs=21.50 estimatorMs=52.65 totalMs=53.48 actualFps=15.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-144.1,-49.8) -> (563.2,657.5) clamped=(0.0,0.0) -> (480.0,657.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.3) -> (573.4,644.8) clamped=(0.0,0.0) -> (480.0,644.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.2,-51.6) -> (583.4,644.0) clamped=(0.0,0.0) -> (480.0,644.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-109.5,-20.1) -> (550.0,639.4) clamped=(0.0,0.0) -> (480.0,639.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.2,-51.6) -> (583.5,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.2,-51.6) -> (583.6,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.8,-22.9) -> (550.9,639.8) clamped=(0.0,0.0) -> (480.0,639.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-146.8,-50.1) -> (561.0,657.8) clamped=(0.0,0.0) -> (480.0,657.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-149.6,-51.3) -> (558.0,656.3) clamped=(0.0,0.0) -> (480.0,656.3) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.6,-45.4) -> (573.4,644.7) clamped=(0.0,0.0) -> (480.0,644.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.7,-23.4) -> (550.6,640.0) clamped=(0.0,0.0) -> (480.0,640.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.2,-51.6) -> (583.6,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.1,-51.6) -> (583.6,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-115.6,-25.7) -> (552.2,642.1) clamped=(0.0,0.0) -> (480.0,642.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.6,-45.4) -> (573.3,644.5) clamped=(0.0,0.0) -> (480.0,644.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.5,-45.3) -> (573.2,644.3) clamped=(0.0,0.0) -> (480.0,644.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.8,-26.4) -> (551.9,642.2) clamped=(0.0,0.0) -> (480.0,642.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-145.7,-43.6) -> (548.2,650.3) clamped=(0.0,0.0) -> (480.0,650.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.1,-51.6) -> (583.7,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-117.5,-26.8) -> (551.8,642.4) clamped=(0.0,0.0) -> (480.0,642.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.0,-51.6) -> (583.8,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.9,-51.6) -> (583.8,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-118.7,-27.6) -> (550.8,642.0) clamped=(0.0,0.0) -> (480.0,642.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-119.7,-28.0) -> (550.3,642.0) clamped=(0.0,0.0) -> (480.0,642.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-119.9,-28.1) -> (550.0,641.8) clamped=(0.0,0.0) -> (480.0,641.8) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.4,-45.2) -> (573.1,644.2) clamped=(0.0,0.0) -> (480.0,644.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.2,-45.1) -> (572.9,644.0) clamped=(0.0,0.0) -> (480.0,644.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.027,0.009,0.083) v=0.997 p=0.999 i25=(0.006,0.391,0.056) v=0.206 p=0.996 i27=(-0.054,0.773,0.032) v=0.350 p=0.989
INFO [console] LEG_SKEL_R: i24=(-0.027,-0.010,-0.083) v=0.999 p=0.999 i26=(0.016,0.395,-0.131) v=0.766 p=0.996 i28=(-0.014,0.776,-0.173) v=0.787 p=0.980
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-120.0,-28.3) -> (550.0,641.7) clamped=(0.0,0.0) -> (480.0,641.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-120.0,-28.2) -> (549.7,641.4) clamped=(0.0,0.0) -> (480.0,641.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-141.4,-37.7) -> (541.7,645.4) clamped=(0.0,0.0) -> (480.0,645.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-131.9,-23.5) -> (528.6,636.9) clamped=(0.0,0.0) -> (480.0,636.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.7,-51.6) -> (584.1,644.1) clamped=(0.0,0.0) -> (480.0,644.1) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=16(15.3fps) processed=16(15.3fps) replaced=0(0.0fps) buildMs=23.98 estimatorMs=55.22 totalMs=56.18 actualFps=15.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.6,-25.8) -> (547.9,638.7) clamped=(0.0,0.0) -> (480.0,638.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-109.7,-50.2) -> (583.3,642.8) clamped=(0.0,0.0) -> (480.0,642.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.8,-50.4) -> (584.6,643.0) clamped=(0.0,0.0) -> (480.0,643.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-112.3,-23.7) -> (547.9,636.5) clamped=(0.0,0.0) -> (480.0,636.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-126.9,-15.8) -> (518.9,630.0) clamped=(0.0,0.0) -> (480.0,630.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.4,-45.2) -> (573.1,644.2) clamped=(0.0,0.0) -> (480.0,644.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-111.3,-23.5) -> (548.4,636.2) clamped=(0.0,0.0) -> (480.0,636.2) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=14(13.3fps) processed=14(13.3fps) replaced=0(0.0fps) buildMs=26.39 estimatorMs=52.16 totalMs=52.97 actualFps=13.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.4,-22.1) -> (548.6,635.0) clamped=(0.0,0.0) -> (480.0,635.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.5,-18.9) -> (547.8,633.4) clamped=(0.0,0.0) -> (480.0,633.4) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-124.0,-8.5) -> (507.9,623.5) clamped=(0.0,0.0) -> (480.0,623.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-121.7,-3.0) -> (500.3,619.0) clamped=(0.0,0.0) -> (480.0,619.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.6,-45.4) -> (573.3,644.4) clamped=(0.0,0.0) -> (480.0,644.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.5,-50.7) -> (585.2,643.1) clamped=(0.0,0.0) -> (480.0,643.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-108.2,-50.8) -> (585.8,643.2) clamped=(0.0,0.0) -> (480.0,643.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-107.8,-50.9) -> (586.3,643.1) clamped=(0.0,0.0) -> (480.0,643.1) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-101.9,-16.7) -> (547.0,632.1) clamped=(0.0,0.0) -> (480.0,632.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-126.5,-4.2) -> (498.0,620.3) clamped=(0.0,0.0) -> (480.0,620.3) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=15(14.6fps) processed=16(15.6fps) replaced=0(0.0fps) buildMs=22.53 estimatorMs=51.87 totalMs=52.97 actualFps=15.6
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.2,-45.0) -> (573.0,644.2) clamped=(0.0,0.0) -> (480.0,644.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-98.8,-14.0) -> (544.9,629.7) clamped=(0.0,0.0) -> (480.0,629.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-94.4,-9.4) -> (541.5,626.5) clamped=(0.0,0.0) -> (480.0,626.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-93.5,-8.0) -> (540.7,626.3) clamped=(0.0,0.0) -> (480.0,626.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-127.1,-5.3) -> (496.9,618.6) clamped=(0.0,0.0) -> (480.0,618.6) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.0,-44.8) -> (572.7,643.9) clamped=(0.0,0.0) -> (480.0,643.9) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=13(12.6fps) processed=14(13.6fps) replaced=0(0.0fps) buildMs=29.27 estimatorMs=64.65 totalMs=65.65 actualFps=13.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-107.5,-51.0) -> (586.7,643.2) clamped=(0.0,0.0) -> (480.0,643.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-92.9,-6.9) -> (540.2,626.2) clamped=(0.0,0.0) -> (480.0,626.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-92.2,-6.2) -> (539.5,625.5) clamped=(0.0,0.0) -> (480.0,625.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-91.4,-5.3) -> (538.8,624.9) clamped=(0.0,0.0) -> (480.0,624.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-107.0,-51.1) -> (587.2,643.1) clamped=(0.0,0.0) -> (480.0,643.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-105.5,-50.1) -> (586.6,642.1) clamped=(0.0,0.0) -> (480.0,642.1) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.3,-45.1) -> (573.1,644.3) clamped=(0.0,0.0) -> (480.0,644.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.5) -> (573.6,644.8) clamped=(0.0,0.0) -> (480.0,644.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-90.7,-4.2) -> (538.0,624.5) clamped=(0.0,0.0) -> (480.0,624.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-105.4,-50.1) -> (586.6,641.9) clamped=(0.0,0.0) -> (480.0,641.9) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.4,-49.3) -> (585.8,640.9) clamped=(0.0,0.0) -> (480.0,640.9) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-90.3,-3.4) -> (537.7,624.5) clamped=(0.0,0.0) -> (480.0,624.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-89.5,-2.4) -> (537.1,624.2) clamped=(0.0,0.0) -> (480.0,624.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.8,-1.5) -> (536.3,623.6) clamped=(0.0,0.0) -> (480.0,623.6) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-127.1,-5.5) -> (496.2,617.8) clamped=(0.0,0.0) -> (480.0,617.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-127.5,-5.9) -> (495.8,617.4) clamped=(0.0,0.0) -> (480.0,617.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.7,-45.5) -> (573.6,644.7) clamped=(0.0,0.0) -> (480.0,644.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.6,-49.7) -> (586.4,641.2) clamped=(0.0,0.0) -> (480.0,641.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.6,-49.8) -> (586.5,641.3) clamped=(0.0,0.0) -> (480.0,641.3) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.4,-1.2) -> (536.0,623.2) clamped=(0.0,0.0) -> (480.0,623.2) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.5,-1.2) -> (536.0,623.3) clamped=(0.0,0.0) -> (480.0,623.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.5,-1.2) -> (536.1,623.4) clamped=(0.0,0.0) -> (480.0,623.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-127.2,-6.8) -> (495.4,615.8) clamped=(0.0,0.0) -> (480.0,615.8) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-116.6,-45.5) -> (573.6,644.7) clamped=(0.0,0.0) -> (480.0,644.7) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.6,-49.9) -> (586.6,641.4) clamped=(0.0,0.0) -> (480.0,641.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.3,-0.9) -> (535.9,623.4) clamped=(0.0,0.0) -> (480.0,623.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.3,-0.8) -> (535.8,623.3) clamped=(0.0,0.0) -> (480.0,623.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.3,-0.8) -> (535.9,623.4) clamped=(0.0,0.0) -> (480.0,623.4) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.6,-49.9) -> (586.7,641.4) clamped=(0.0,0.0) -> (480.0,641.4) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-104.7,-50.0) -> (586.8,641.5) clamped=(0.0,0.0) -> (480.0,641.5) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.2,-0.7) -> (535.8,623.4) clamped=(0.0,0.0) -> (480.0,623.4) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(20.2fps) processed=20(19.2fps) replaced=0(0.0fps) buildMs=15.34 estimatorMs=46.21 totalMs=46.91 actualFps=19.2
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.1,-0.6) -> (535.7,623.3) clamped=(0.0,0.0) -> (480.0,623.3) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-88.2,-0.3) -> (535.8,623.6) clamped=(0.0,0.0) -> (480.0,623.6) frame=480x720 screen=394x853
$
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