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rehabapp_2026-09-14_10-40-11

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Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-77.6) -> (650.7,395.0) clamped=(178.1,0.0) -> (650.7,395.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-77.7) -> (650.8,395.0) clamped=(178.1,0.0) -> (650.8,395.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-77.7) -> (650.9,395.1) clamped=(178.0,0.0) -> (650.9,395.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-77.9) -> (651.1,395.3) clamped=(178.0,0.0) -> (651.1,395.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-77.9) -> (651.2,395.2) clamped=(178.1,0.0) -> (651.2,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-77.9) -> (651.2,395.1) clamped=(178.2,0.0) -> (651.2,395.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.0) -> (651.3,395.2) clamped=(178.1,0.0) -> (651.3,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-78.1) -> (651.4,395.1) clamped=(178.2,0.0) -> (651.4,395.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-78.1) -> (651.4,395.2) clamped=(178.2,0.0) -> (651.4,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.2) -> (651.6,395.2) clamped=(178.1,0.0) -> (651.6,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-78.2) -> (651.6,395.2) clamped=(178.2,0.0) -> (651.6,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.3) -> (651.6,395.2) clamped=(178.1,0.0) -> (651.6,395.2) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=27(26.3fps) processed=22(21.4fps) replaced=5(4.9fps) buildMs=10.35 estimatorMs=42.45 totalMs=42.90 actualFps=21.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-78.3) -> (651.6,395.2) clamped=(178.2,0.0) -> (651.6,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.2,-78.3) -> (651.7,395.2) clamped=(178.2,0.0) -> (651.7,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.4) -> (651.8,395.2) clamped=(178.1,0.0) -> (651.8,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.5) -> (651.8,395.2) clamped=(178.1,0.0) -> (651.8,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-78.6) -> (651.9,395.2) clamped=(178.0,0.0) -> (651.9,395.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-78.6) -> (651.9,395.3) clamped=(178.0,0.0) -> (651.9,395.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.9,-78.7) -> (652.0,395.4) clamped=(177.9,0.0) -> (652.0,395.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.8,-78.8) -> (652.2,395.6) clamped=(177.8,0.0) -> (652.2,395.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-78.6) -> (652.0,395.4) clamped=(178.0,0.0) -> (652.0,395.4) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.083,-0.008,-0.063) v=1.000 p=1.000 i25=(0.039,0.363,-0.111) v=0.913 p=1.000 i27=(0.075,0.760,-0.075) v=0.932 p=0.998
INFO [console] LEG_SKEL_R: i24=(-0.084,0.007,0.063) v=1.000 p=1.000 i26=(-0.103,0.376,0.012) v=0.768 p=0.999 i28=(-0.080,0.760,0.088) v=0.854 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.1,-78.4) -> (651.9,395.4) clamped=(178.1,0.0) -> (651.9,395.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.9,-78.6) -> (652.1,395.6) clamped=(177.9,0.0) -> (652.1,395.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.0,-78.5) -> (652.0,395.6) clamped=(178.0,0.0) -> (652.0,395.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.4,-79.0) -> (652.6,396.1) clamped=(177.4,0.0) -> (652.6,396.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.3,-79.3) -> (652.8,396.2) clamped=(177.3,0.0) -> (652.8,396.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.2,-79.4) -> (652.8,396.2) clamped=(177.2,0.0) -> (652.8,396.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.2,-79.5) -> (652.8,396.1) clamped=(177.2,0.0) -> (652.8,396.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.5,-79.2) -> (652.6,395.9) clamped=(177.5,0.0) -> (652.6,395.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.7,-79.0) -> (652.4,395.7) clamped=(177.7,0.0) -> (652.4,395.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.5,-79.2) -> (652.7,396.0) clamped=(177.5,0.0) -> (652.7,396.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.4,-79.4) -> (652.9,396.1) clamped=(177.4,0.0) -> (652.9,396.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.2,-79.7) -> (653.1,396.2) clamped=(177.2,0.0) -> (653.1,396.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.1,-80.0) -> (653.3,396.3) clamped=(177.1,0.0) -> (653.3,396.3) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=23(23.0fps) processed=22(22.0fps) replaced=1(1.0fps) buildMs=11.54 estimatorMs=42.54 totalMs=43.04 actualFps=22.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.8,-80.4) -> (653.7,396.5) clamped=(176.8,0.0) -> (653.7,396.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.7,-80.5) -> (653.8,396.6) clamped=(176.7,0.0) -> (653.8,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.7) -> (653.9,396.6) clamped=(176.6,0.0) -> (653.9,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.8) -> (654.0,396.7) clamped=(176.6,0.0) -> (654.0,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-80.8) -> (654.0,396.7) clamped=(176.5,0.0) -> (654.0,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-80.9) -> (654.1,396.7) clamped=(176.5,0.0) -> (654.1,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-80.9) -> (654.1,396.7) clamped=(176.5,0.0) -> (654.1,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-80.9) -> (654.1,396.7) clamped=(176.5,0.0) -> (654.1,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.8,-80.6) -> (653.9,396.4) clamped=(176.8,0.0) -> (653.9,396.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.7,-80.7) -> (654.0,396.5) clamped=(176.7,0.0) -> (654.0,396.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.8) -> (654.0,396.6) clamped=(176.6,0.0) -> (654.0,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.9) -> (654.1,396.7) clamped=(176.6,0.0) -> (654.1,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.9,-80.6) -> (653.8,396.3) clamped=(176.9,0.0) -> (653.8,396.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.9) -> (654.1,396.6) clamped=(176.6,0.0) -> (654.1,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.9,-80.7) -> (653.9,396.4) clamped=(176.9,0.0) -> (653.9,396.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.8,-80.7) -> (654.0,396.4) clamped=(176.8,0.0) -> (654.0,396.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.8,-80.8) -> (654.1,396.5) clamped=(176.8,0.0) -> (654.1,396.5) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.082,-0.002,-0.069) v=1.000 p=1.000 i25=(0.035,0.346,-0.136) v=0.949 p=1.000 i27=(0.069,0.746,-0.095) v=0.964 p=0.998
INFO [console] LEG_SKEL_R: i24=(-0.083,0.001,0.070) v=1.000 p=1.000 i26=(-0.110,0.375,0.027) v=0.831 p=0.999 i28=(-0.095,0.761,0.121) v=0.899 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(177.1,-80.5) -> (653.8,396.2) clamped=(177.1,0.0) -> (653.8,396.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.9,-80.6) -> (653.9,396.4) clamped=(176.9,0.0) -> (653.9,396.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-80.9) -> (654.2,396.6) clamped=(176.6,0.0) -> (654.2,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-81.0) -> (654.3,396.7) clamped=(176.6,0.0) -> (654.3,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-81.1) -> (654.4,396.8) clamped=(176.5,0.0) -> (654.4,396.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.7,-80.9) -> (654.2,396.6) clamped=(176.7,0.0) -> (654.2,396.6) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=24(23.3fps) processed=23(22.3fps) replaced=1(1.0fps) buildMs=10.30 estimatorMs=43.83 totalMs=44.32 actualFps=22.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.6,-81.1) -> (654.3,396.7) clamped=(176.6,0.0) -> (654.3,396.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.4,-81.2) -> (654.4,396.8) clamped=(176.4,0.0) -> (654.4,396.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.4,-81.3) -> (654.5,396.8) clamped=(176.4,0.0) -> (654.5,396.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.3,-81.5) -> (654.6,396.8) clamped=(176.3,0.0) -> (654.6,396.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.2,-81.5) -> (654.7,396.9) clamped=(176.2,0.0) -> (654.7,396.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.1,-81.7) -> (654.8,397.0) clamped=(176.1,0.0) -> (654.8,397.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.1,-81.7) -> (654.9,397.1) clamped=(176.1,0.0) -> (654.9,397.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.0,-81.8) -> (654.9,397.1) clamped=(176.0,0.0) -> (654.9,397.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.0,-81.8) -> (654.9,397.1) clamped=(176.0,0.0) -> (654.9,397.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.5,-81.4) -> (654.5,396.6) clamped=(176.5,0.0) -> (654.5,396.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.4,-81.4) -> (654.5,396.8) clamped=(176.4,0.0) -> (654.5,396.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.4,-81.3) -> (654.5,396.9) clamped=(176.4,0.0) -> (654.5,396.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.2,-81.2) -> (654.8,397.4) clamped=(176.2,0.0) -> (654.8,397.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.2,-81.1) -> (654.8,397.5) clamped=(176.2,0.0) -> (654.8,397.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(176.1,-81.1) -> (654.8,397.6) clamped=(176.1,0.0) -> (654.8,397.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(175.7,-81.6) -> (655.3,398.1) clamped=(175.7,0.0) -> (655.3,398.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(175.3,-82.0) -> (655.7,398.4) clamped=(175.3,0.0) -> (655.7,398.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(175.5,-81.7) -> (655.3,398.1) clamped=(175.5,0.0) -> (655.3,398.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(175.0,-82.4) -> (655.9,398.6) clamped=(175.0,0.0) -> (655.9,398.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(174.3,-83.2) -> (656.5,399.0) clamped=(174.3,0.0) -> (656.5,399.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=21(21.0fps) processed=20(20.0fps) replaced=1(1.0fps) buildMs=12.61 estimatorMs=48.37 totalMs=48.82 actualFps=20.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.6,-84.0) -> (657.3,399.7) clamped=(173.6,0.0) -> (657.3,399.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.9,-84.7) -> (657.9,400.3) clamped=(172.9,0.0) -> (657.9,400.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.2,-85.5) -> (658.7,401.0) clamped=(172.2,0.0) -> (658.7,401.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.9,-85.8) -> (659.0,401.3) clamped=(171.9,0.0) -> (659.0,401.3) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.070,-0.007,-0.080) v=1.000 p=1.000 i25=(0.016,0.357,-0.127) v=0.965 p=1.000 i27=(0.057,0.745,-0.127) v=0.977 p=0.999
INFO [console] LEG_SKEL_R: i24=(-0.071,0.006,0.081) v=1.000 p=1.000 i26=(-0.100,0.375,0.041) v=0.778 p=1.000 i28=(-0.062,0.769,0.096) v=0.883 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.7,-86.0) -> (659.2,401.5) clamped=(171.7,0.0) -> (659.2,401.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.4,-86.3) -> (659.5,401.8) clamped=(171.4,0.0) -> (659.5,401.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.5,-86.2) -> (659.4,401.7) clamped=(171.5,0.0) -> (659.4,401.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.6,-86.1) -> (659.2,401.6) clamped=(171.6,0.0) -> (659.2,401.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.7,-86.0) -> (659.1,401.5) clamped=(171.7,0.0) -> (659.1,401.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.7,-85.9) -> (659.0,401.4) clamped=(171.7,0.0) -> (659.0,401.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(171.8,-85.8) -> (659.0,401.3) clamped=(171.8,0.0) -> (659.0,401.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.0,-85.6) -> (658.8,401.3) clamped=(172.0,0.0) -> (658.8,401.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.1,-85.5) -> (658.7,401.2) clamped=(172.1,0.0) -> (658.7,401.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.2,-85.4) -> (658.6,401.1) clamped=(172.2,0.0) -> (658.6,401.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.2,-85.3) -> (658.5,401.0) clamped=(172.2,0.0) -> (658.5,401.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.3,-85.2) -> (658.4,400.9) clamped=(172.3,0.0) -> (658.4,400.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.4,-85.1) -> (658.4,400.9) clamped=(172.4,0.0) -> (658.4,400.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.5,-84.9) -> (658.2,400.8) clamped=(172.5,0.0) -> (658.2,400.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.5,-84.8) -> (658.1,400.7) clamped=(172.5,0.0) -> (658.1,400.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.6,-84.8) -> (658.0,400.7) clamped=(172.6,0.0) -> (658.0,400.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.7,-84.7) -> (657.9,400.6) clamped=(172.7,0.0) -> (657.9,400.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(172.8,-84.6) -> (657.8,400.5) clamped=(172.8,0.0) -> (657.8,400.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.0,-84.3) -> (657.6,400.3) clamped=(173.0,0.0) -> (657.6,400.3) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=25(23.8fps) processed=23(21.9fps) replaced=2(1.9fps) buildMs=10.41 estimatorMs=43.95 totalMs=44.44 actualFps=21.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.2,-84.1) -> (657.4,400.1) clamped=(173.2,0.0) -> (657.4,400.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.3,-83.9) -> (657.3,400.0) clamped=(173.3,0.0) -> (657.3,400.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.4,-83.8) -> (657.2,400.0) clamped=(173.4,0.0) -> (657.2,400.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.4,-83.8) -> (657.2,400.0) clamped=(173.4,0.0) -> (657.2,400.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.5,-83.7) -> (657.1,399.9) clamped=(173.5,0.0) -> (657.1,399.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.6,-83.6) -> (657.1,399.9) clamped=(173.6,0.0) -> (657.1,399.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.7,-83.5) -> (657.0,399.8) clamped=(173.7,0.0) -> (657.0,399.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.7,-83.4) -> (657.0,399.8) clamped=(173.7,0.0) -> (657.0,399.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.7,-83.4) -> (657.0,399.8) clamped=(173.7,0.0) -> (657.0,399.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.8,-83.4) -> (657.0,399.8) clamped=(173.8,0.0) -> (657.0,399.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.8,-83.4) -> (656.9,399.8) clamped=(173.8,0.0) -> (656.9,399.8) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.067,-0.004,-0.086) v=1.000 p=1.000 i25=(0.024,0.362,-0.130) v=0.963 p=1.000 i27=(0.063,0.749,-0.126) v=0.980 p=0.999
INFO [console] LEG_SKEL_R: i24=(-0.067,0.003,0.087) v=1.000 p=1.000 i26=(-0.105,0.369,0.049) v=0.740 p=1.000 i28=(-0.057,0.768,0.111) v=0.864 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.8,-83.4) -> (656.9,399.7) clamped=(173.8,0.0) -> (656.9,399.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.9,-83.2) -> (656.8,399.6) clamped=(173.9,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(173.9,-83.2) -> (656.8,399.6) clamped=(173.9,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(174.0,-83.2) -> (656.8,399.6) clamped=(174.0,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(174.0,-83.2) -> (656.8,399.6) clamped=(174.0,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(174.0,-83.2) -> (656.8,399.6) clamped=(174.0,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(174.0,-83.1) -> (656.8,399.6) clamped=(174.0,0.0) -> (656.8,399.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
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