>_ rehablogger
Система работает
← Все сессии
СЕССИЯ УСТРОЙСТВА

rehabapp_2026-09-14_16-03-03

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(-203.8,-713.6) -> (1443.4,933.7) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.5,-715.5) -> (1443.3,932.4) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-6.0,-147.6) -> (784.4,642.8) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(70.8,32.2) -> (608.6,570.0) clamped=(70.8,32.2) -> (608.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=15(14.2fps) processed=14(13.3fps) replaced=0(0.0fps) buildMs=24.45 estimatorMs=57.91 totalMs=59.21 actualFps=13.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(9.0,-26.4) -> (663.3,627.9) clamped=(9.0,0.0) -> (663.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(94.5,-26.5) -> (686.4,565.4) clamped=(94.5,0.0) -> (686.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-207.8,-699.3) -> (1413.4,921.9) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-208.0,-700.5) -> (1415.5,923.0) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-181.3,-704.7) -> (1444.9,921.5) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(103.0,43.7) -> (631.7,572.4) clamped=(103.0,43.7) -> (631.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(68.4,30.9) -> (608.8,571.3) clamped=(68.4,30.9) -> (608.8,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.102,-0.020,-0.033) v=1.000 p=1.000 i25=(0.217,-0.099,-0.329) v=0.940 p=0.999 i27=(0.093,0.043,-0.274) v=0.535 p=0.997
INFO [console] ROI_DEBUG: corners computed rawRect=(13.0,-26.1) -> (666.8,627.7) clamped=(13.0,0.0) -> (666.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(94.8,-26.3) -> (686.3,565.2) clamped=(94.8,0.0) -> (686.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(104.9,-66.9) -> (669.1,497.3) clamped=(104.9,0.0) -> (669.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(101.5,-19.8) -> (680.1,558.8) clamped=(101.5,0.0) -> (680.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(108.3,-12.5) -> (673.2,552.4) clamped=(108.3,0.0) -> (673.2,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(102.4,-69.0) -> (670.8,499.4) clamped=(102.4,0.0) -> (670.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(17.8,-24.2) -> (668.4,626.4) clamped=(17.8,0.0) -> (668.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(21.9,-20.6) -> (665.5,623.0) clamped=(21.9,0.0) -> (665.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(101.5,-69.9) -> (671.8,500.4) clamped=(101.5,0.0) -> (671.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(100.9,-69.8) -> (672.2,501.4) clamped=(100.9,0.0) -> (672.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(99.5,-70.7) -> (672.5,502.3) clamped=(99.5,0.0) -> (672.5,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_R: i24=(-0.102,0.021,0.034) v=1.000 p=1.000 i26=(-0.386,-0.148,-0.129) v=0.937 p=1.000 i28=(-0.400,0.027,-0.193) v=0.765 p=0.997
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(66.7,29.9) -> (609.3,572.5) clamped=(66.7,29.9) -> (609.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(112.2,-8.9) -> (669.8,548.7) clamped=(112.2,0.0) -> (669.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(115.5,-5.6) -> (666.5,545.5) clamped=(115.5,0.0) -> (666.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(118.9,-2.2) -> (663.1,542.0) clamped=(118.9,0.0) -> (663.1,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(96.1,-72.7) -> (673.3,504.5) clamped=(96.1,0.0) -> (673.3,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.100,-0.012,-0.006) v=1.000 p=1.000 i25=(0.095,0.329,-0.023) v=0.875 p=1.000 i27=(0.043,0.200,0.370) v=0.116 p=1.000
INFO [console] LEG_SKEL_R: i24=(-0.101,0.012,0.007) v=1.000 p=1.000 i26=(-0.092,0.382,-0.019) v=0.882 p=1.000 i28=(-0.101,0.203,0.379) v=0.085 p=1.000
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(87.6,-75.6) -> (670.5,507.3) clamped=(87.6,0.0) -> (670.5,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-167.6,-696.0) -> (1437.3,908.9) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-165.1,-689.4) -> (1428.0,903.8) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(4.5,-127.7) -> (771.3,639.1) clamped=(4.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(105.6,44.3) -> (629.2,567.9) clamped=(105.6,44.3) -> (629.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(64.0,28.0) -> (610.4,574.5) clamped=(64.0,28.0) -> (610.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(23.3,-19.5) -> (664.8,622.0) clamped=(23.3,0.0) -> (664.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(80.1,-74.8) -> (663.1,508.2) clamped=(80.1,0.0) -> (663.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(73.1,-73.5) -> (659.5,512.9) clamped=(73.1,0.0) -> (659.5,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_R: i24=(-0.047,0.002,-0.091) v=1.000 p=1.000 i26=(0.155,-0.321,-0.176) v=0.988 p=1.000 i28=(0.349,-0.010,-0.212) v=0.966 p=0.995
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(26.9,-16.0) -> (662.4,619.5) clamped=(26.9,0.0) -> (662.4,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(123.2,1.8) -> (657.1,535.7) clamped=(123.2,1.8) -> (657.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(61.3,24.8) -> (613.2,576.8) clamped=(61.3,24.8) -> (613.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(54.6,18.5) -> (619.8,583.7) clamped=(54.6,18.5) -> (619.8,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(24.7,-18.0) -> (663.7,621.1) clamped=(24.7,0.0) -> (663.7,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.046,-0.001,0.092) v=1.000 p=1.000 i25=(0.222,-0.326,0.030) v=0.778 p=0.998 i27=(0.403,0.002,-0.062) v=0.857 p=0.993
INFO [console] ROI_DEBUG: corners computed rawRect=(121.5,0.4) -> (659.5,538.4) clamped=(121.5,0.4) -> (659.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(122.3,1.4) -> (656.2,535.4) clamped=(122.3,1.4) -> (656.2,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.103,0.007,0.036) v=1.000 p=1.000 i25=(0.382,0.029,0.068) v=0.834 p=0.998 i27=(0.182,0.051,0.271) v=0.329 p=0.998
INFO [console] LEG_SKEL_R: i24=(-0.104,-0.008,-0.035) v=1.000 p=1.000 i26=(-0.142,0.219,-0.048) v=0.846 p=0.990 i28=(-0.002,0.160,0.302) v=0.114 p=0.995
INFO [console] ROI_DEBUG: corners computed rawRect=(68.4,-73.3) -> (654.6,512.9) clamped=(68.4,0.0) -> (654.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=16(14.9fps) processed=16(14.9fps) replaced=0(0.0fps) buildMs=19.20 estimatorMs=51.53 totalMs=52.43 actualFps=14.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(63.0,-73.7) -> (652.9,516.2) clamped=(63.0,0.0) -> (652.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(59.0,-74.0) -> (649.7,516.7) clamped=(59.0,0.0) -> (649.7,480.0) frame=720x480 screen=853x394
INFO [console] ount: 6, execution_time: null, instruction: {exercise_name: Отведение прямой ноги в сторону - В и.п. сидя с прямыми ногами с опорой руками назад за спиной, video: https://rehabilitation.most.team/storage/exercise/videos/01KQC6319HS0NS6B4PRV3WH9FT.mov, inventory: null, warning: Следить за тем, чтобы бедро не ротировалось (вращалось) наружу, носок стопы отведённой ноги должен “смотреть вверх”, general_description: Спина относительно поверхности может находиться от 90 до 45 градусов к полу (например, упираясь не прямыми руками, а предплечьями, отклонившись больше назад). Приподнять прямую рабочую ногу от поверхности и отвести её в сторону на сколько возможно, не опуская ногу, и вернуться в исходное положение. Можно выполнять без пауз между повторениями. Цель – тренировка мышц абдукторов бедра., steps: [{exercise_id: 41, sequence_number: 1, step_text: Сядьте на пол лицом к камере. Ноги выпрямите перед собой}, {exercise_id: 41, sequence_number: 2, step_text: Корпус отклоните назад. Спина до
INFO [console] лжна находиться под углом от 90 до 45 градусов относительно пола. Для удобства и стабильности можно опираться не на прямые руки, а на предплечья, согнув руки в локтях}, {exercise_id: 41, sequence_number: 3, step_text: Приподнимите рабочую ногу на 5-10 см }, {exercise_id: 41, sequence_number: 4, step_text: На выдохе отведите рабочую ногу в сторону (наружу) на максимально возможную амплитуду, которую позволяет ваша подвижность и физическое состояние. Движение должно происходить за счёт работы мышц бедра}, {exercise_id: 41, sequence_number: 5, step_text: На вдохе так же плавно верните ногу в исходное положение (перед собой), но не кладите её на пол до окончания подхода. Нога остаётся на весу}, {exercise_id: 41, sequence_number: 6, step_text: Повторите движение ногой заданное количество раз}]}, camera_orientation: horizontal, neural_network_type: mediapipe, base_main_command: Отводите правую ногу, left_main_command: null, calibration_parameters: [{id: 54, name: Калибровка амплитуды сегмент
INFO [console] а, sequence_number: 1, calibration_parameter_type: segment_amplitude, fixation_type: alternate, fixation_order: min_at_first, deviation_critical: 20, deviation_uncritical: 10, check_on_next_calibrations: false, has_division_by_side: true, is_monitored: true, components: [{id: 79, component_side: right, segment_type: null, parts: [{id: 202, sequence_number: 1, body_point: {id: 30, mediapipe_index: 29, movenet_index: null}, line_type: null, part_type: point}, {id: 203, sequence_number: 2, body_point: {id: 31, mediapipe_index: 30, movenet_index: null}, line_type: null, part_type: point}]}, {id: 80, component_side: left, segment_type: null, parts: [{id: 204, sequence_number: 1, body_point: {id: 30, mediapipe_index: 29, movenet_index: null}, line_type: null, part_type: point}, {id: 205, sequence_number: 2, body_point: {id: 31, mediapipe_index: 30, movenet_index: null}, line_type: null, part_type: point}]}], commands: [{id: 90, command_side: right, position_number: 1, position_message: Сядьт
INFO [console] POSE_DIAG: sensorOrient=270 imgSize=720 x 480 imgFormat=35 planes=3 pixelStride=1 rowStride=768 screenSize=853x394
INFO [console] POSE_ROT: sensorOrient=270 deviceOrient=DeviceOrientation.landscapeRight rotDeg=180 img=720x480 -> 720x480
INFO [console] POSE_DIAG: sensorOrient=270 imgSize=720 x 480 imgFormat=35 planes=3 pixelStride=1 rowStride=768 screenSize=853x394
INFO [console] POSE_ROT: sensorOrient=270 deviceOrient=DeviceOrientation.landscapeRight rotDeg=180 img=720x480 -> 720x480
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.7,-622.2) -> (1291.0,862.5) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-211.6,-656.1) -> (1329.5,885.0) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-208.1,-704.3) -> (1422.2,925.9) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-193.6,-621.8) -> (1290.7,862.5) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=28(27.4fps) processed=13(12.7fps) replaced=13(12.7fps) buildMs=30.08 estimatorMs=145.40 totalMs=147.24 actualFps=12.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-209.1,-654.7) -> (1330.7,885.2) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=13(12.4fps) processed=13(12.4fps) replaced=0(0.0fps) buildMs=24.81 estimatorMs=50.12 totalMs=51.12 actualFps=12.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-163.3,-668.9) -> (1390.3,884.6) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(6.4,-137.2) -> (781.5,637.9) clamped=(6.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(107.8,45.9) -> (627.4,565.5) clamped=(107.8,45.9) -> (627.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(110.1,48.9) -> (625.7,564.5) clamped=(110.1,48.9) -> (625.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(121.4,1.5) -> (654.9,535.0) clamped=(121.4,1.5) -> (654.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(52.7,15.7) -> (623.6,586.5) clamped=(52.7,15.7) -> (623.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(48.8,10.2) -> (630.6,592.0) clamped=(48.8,10.2) -> (630.6,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(28.8,-13.9) -> (660.5,617.8) clamped=(28.8,0.0) -> (660.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(120.1,2.6) -> (651.5,534.0) clamped=(120.1,2.6) -> (651.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(56.2,-72.2) -> (647.0,518.5) clamped=(56.2,0.0) -> (647.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(110.5,48.8) -> (626.2,564.6) clamped=(110.5,48.8) -> (626.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(112.0,48.9) -> (627.3,564.2) clamped=(112.0,48.9) -> (627.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(31.4,-11.0) -> (658.1,615.7) clamped=(31.4,0.0) -> (658.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=14(13.8fps) processed=14(13.8fps) replaced=0(0.0fps) buildMs=21.03 estimatorMs=52.37 totalMs=53.36 actualFps=13.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(118.4,3.4) -> (648.1,533.2) clamped=(118.4,3.4) -> (648.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(52.9,-72.7) -> (646.8,521.2) clamped=(52.9,0.0) -> (646.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(51.7,-72.6) -> (647.8,523.5) clamped=(51.7,0.0) -> (647.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(51.4,-71.5) -> (648.0,525.1) clamped=(51.4,0.0) -> (648.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(6.0,-140.4) -> (782.0,635.6) clamped=(6.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(6.5,-132.7) -> (782.5,643.3) clamped=(6.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(44.6,6.8) -> (633.0,595.2) clamped=(44.6,6.8) -> (633.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(30.2,-11.9) -> (659.2,617.2) clamped=(30.2,0.0) -> (659.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(114.1,6.1) -> (641.9,533.9) clamped=(114.1,6.1) -> (641.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=17(16.6fps) processed=18(17.6fps) replaced=0(0.0fps) buildMs=16.88 estimatorMs=50.79 totalMs=51.64 actualFps=17.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(27.0,-14.9) -> (662.2,620.3) clamped=(27.0,0.0) -> (662.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(22.6,-19.2) -> (666.4,624.6) clamped=(22.6,0.0) -> (666.4,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(107.0,12.2) -> (625.1,530.2) clamped=(107.0,12.2) -> (625.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(56.7,-62.1) -> (642.7,524.0) clamped=(56.7,0.0) -> (642.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(60.8,-53.2) -> (638.8,524.9) clamped=(60.8,0.0) -> (638.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(62.9,-45.5) -> (638.1,529.8) clamped=(62.9,0.0) -> (638.1,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(40.8,3.3) -> (636.2,598.7) clamped=(40.8,3.3) -> (636.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(39.0,2.2) -> (636.4,599.6) clamped=(39.0,2.2) -> (636.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(96.9,18.5) -> (604.0,525.7) clamped=(96.9,18.5) -> (604.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(89.8,20.7) -> (593.9,524.8) clamped=(89.8,20.7) -> (593.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(87.8,22.4) -> (588.0,522.5) clamped=(87.8,22.4) -> (588.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(74.9,-27.3) -> (629.0,526.8) clamped=(74.9,0.0) -> (629.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(113.9,49.0) -> (629.1,564.2) clamped=(113.9,49.0) -> (629.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(116.7,50.9) -> (628.2,562.4) clamped=(116.7,50.9) -> (628.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(25.0,-16.8) -> (664.2,622.5) clamped=(25.0,0.0) -> (664.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(88.1,-10.4) -> (619.7,521.3) clamped=(88.1,0.0) -> (619.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(27.5,-14.2) -> (661.6,619.9) clamped=(27.5,0.0) -> (661.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(30.2,-11.4) -> (658.7,617.1) clamped=(30.2,0.0) -> (658.7,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(85.8,25.7) -> (579.4,519.3) clamped=(85.8,25.7) -> (579.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(97.6,0.2) -> (613.9,516.5) clamped=(97.6,0.2) -> (613.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(113.7,17.0) -> (606.3,509.6) clamped=(113.7,17.0) -> (606.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(120.9,25.8) -> (601.1,506.0) clamped=(120.9,25.8) -> (601.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=14(14.0fps) processed=14(14.0fps) replaced=0(0.0fps) buildMs=23.20 estimatorMs=61.58 totalMs=62.54 actualFps=14.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(123.6,28.2) -> (599.0,503.6) clamped=(123.6,28.2) -> (599.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(25.8,-15.7) -> (662.9,621.4) clamped=(25.8,0.0) -> (662.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(21.1,-20.4) -> (667.6,626.2) clamped=(21.1,0.0) -> (667.6,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(86.1,35.5) -> (561.0,510.5) clamped=(86.1,35.5) -> (561.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(37.3,0.8) -> (638.1,601.7) clamped=(37.3,0.8) -> (638.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(35.4,-0.9) -> (640.0,603.7) clamped=(35.4,0.0) -> (640.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(87.9,32.7) -> (568.5,513.3) clamped=(87.9,32.7) -> (568.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(124.5,29.0) -> (598.2,502.7) clamped=(124.5,29.0) -> (598.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(126.4,30.8) -> (596.4,500.9) clamped=(126.4,30.8) -> (596.4,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(78.3,30.8) -> (556.1,508.6) clamped=(78.3,30.8) -> (556.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(73.6,25.0) -> (555.9,507.3) clamped=(73.6,25.0) -> (555.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.0,-623.7) -> (1292.9,863.2) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-194.4,-624.6) -> (1293.3,863.2) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-211.2,-657.9) -> (1332.7,886.0) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=13(12.4fps) processed=13(12.4fps) replaced=0(0.0fps) buildMs=23.55 estimatorMs=47.65 totalMs=48.65 actualFps=12.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-204.4,-703.9) -> (1425.3,925.9) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-158.9,-645.4) -> (1349.4,862.9) clamped=(0.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] BUGGI: 6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=15(14.5fps) processed=14(13.6fps) replaced=0(0.0fps) buildMs=22.59 estimatorMs=52.77 totalMs=53.70 actualFps=13.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(126.6,31.0) -> (596.2,500.6) clamped=(126.6,31.0) -> (596.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
$
250 строкUTF-8LIVE