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rehabapp_2026-09-14_16-05-44

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Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(93.1,-122.3) -> (746.5,531.1) clamped=(93.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(92.3,-24.4) -> (653.1,536.4) clamped=(92.3,0.0) -> (653.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(215.0,-12.5) -> (763.5,535.9) clamped=(215.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(47.2,-26.6) -> (672.9,599.1) clamped=(47.2,0.0) -> (672.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.1,-39.4) -> (624.7,609.4) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(99.0,-115.0) -> (739.4,525.5) clamped=(99.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(100.3,-14.7) -> (646.8,531.8) clamped=(100.3,0.0) -> (646.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(31.9,-37.4) -> (670.0,600.7) clamped=(31.9,0.0) -> (670.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.1,-39.4) -> (624.7,609.4) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(105.2,-107.3) -> (732.2,519.8) clamped=(105.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(112.0,-98.4) -> (725.3,514.9) clamped=(112.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(106.2,-6.5) -> (641.9,529.2) clamped=(106.2,0.0) -> (641.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(214.5,-12.3) -> (764.1,537.4) clamped=(214.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(32.8,-36.5) -> (670.0,600.8) clamped=(32.8,0.0) -> (670.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(58.5,-21.9) -> (674.9,594.5) clamped=(58.5,0.0) -> (674.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.1,-39.3) -> (624.6,609.4) clamped=(0.0,0.0) -> (624.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(33.2,-36.5) -> (670.5,600.8) clamped=(33.2,0.0) -> (670.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(33.7,-36.3) -> (670.9,601.0) clamped=(33.7,0.0) -> (670.9,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(63.7,-19.0) -> (674.2,591.5) clamped=(63.7,0.0) -> (674.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.1,-39.3) -> (624.7,609.5) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.1,-39.3) -> (624.7,609.5) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.0,-39.2) -> (624.7,609.5) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(109.6,-1.1) -> (638.7,528.1) clamped=(109.6,0.0) -> (638.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(109.9,0.1) -> (638.4,528.6) clamped=(109.9,0.1) -> (638.4,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(213.6,-13.2) -> (765.0,538.3) clamped=(213.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(35.2,-35.3) -> (671.0,600.4) clamped=(35.2,0.0) -> (671.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(69.7,-14.6) -> (671.8,587.4) clamped=(69.7,0.0) -> (671.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(84.5,-5.3) -> (668.5,578.7) clamped=(84.5,0.0) -> (668.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(89.0,-2.1) -> (666.6,575.6) clamped=(89.0,0.0) -> (666.6,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-24.0,-39.2) -> (624.7,609.5) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(212.8,-14.0) -> (765.7,538.9) clamped=(212.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(212.4,-14.6) -> (766.1,539.1) clamped=(212.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(37.2,-34.1) -> (670.7,599.4) clamped=(37.2,0.0) -> (670.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=17(16.4fps) processed=17(16.4fps) replaced=0(0.0fps) buildMs=20.73 estimatorMs=53.35 totalMs=54.11 actualFps=16.4
INFO [console] LEG_SKEL_L: i23=(0.056,-0.079,0.033) v=1.000 p=1.000 i25=(0.187,-0.220,-0.266) v=0.981 p=1.000 i27=(0.463,0.049,-0.285) v=0.969 p=0.999
INFO [console] ROI_DEBUG: corners computed rawRect=(-23.9,-39.1) -> (624.7,609.4) clamped=(0.0,0.0) -> (624.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-22.7,-37.9) -> (623.5,608.2) clamped=(0.0,0.0) -> (623.5,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.007,0.097,0.008) v=1.000 p=1.000 i25=(-0.298,0.162,-0.123) v=0.964 p=0.999 i27=(-0.535,0.152,0.103) v=0.811 p=0.995
INFO [console] LEG_SKEL_R: i24=(-0.007,-0.097,-0.008) v=1.000 p=1.000 i26=(-0.359,0.014,-0.075) v=0.957 p=0.998 i28=(-0.575,0.095,0.208) v=0.732 p=0.993
INFO [console] LEG_SKEL_R: i24=(-0.057,0.079,-0.033) v=1.000 p=1.000 i26=(-0.068,-0.056,-0.391) v=0.984 p=1.000 i28=(0.263,0.087,-0.348) v=0.955 p=0.999
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(89.0,-2.7) -> (668.0,576.3) clamped=(89.0,0.0) -> (668.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-21.1,-36.3) -> (621.8,606.6) clamped=(0.0,0.0) -> (621.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-20.5,-35.8) -> (621.2,605.9) clamped=(0.0,0.0) -> (621.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-19.5,-34.9) -> (620.3,604.9) clamped=(0.0,0.0) -> (620.3,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(111.1,2.3) -> (637.3,528.5) clamped=(111.1,2.3) -> (637.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(111.7,2.3) -> (636.7,527.4) clamped=(111.7,2.3) -> (636.7,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(212.6,-15.6) -> (766.3,538.1) clamped=(212.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.2,-31.8) -> (670.6,597.6) clamped=(41.2,0.0) -> (670.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(88.5,-3.5) -> (669.2,577.2) clamped=(88.5,0.0) -> (669.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.069,-0.018,-0.070) v=1.000 p=1.000 i25=(0.021,0.301,-0.153) v=0.966 p=0.999 i27=(0.243,0.274,0.140) v=0.739 p=0.999
INFO [console] LEG_SKEL_R: i24=(-0.070,0.018,0.071) v=1.000 p=1.000 i26=(-0.129,0.282,-0.002) v=0.730 p=1.000 i28=(0.090,0.237,0.294) v=0.233 p=1.000
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(39.1,-33.1) -> (670.6,598.4) clamped=(39.1,0.0) -> (670.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-19.8,-34.8) -> (619.8,604.8) clamped=(0.0,0.0) -> (619.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-18.9,-33.9) -> (618.8,603.9) clamped=(0.0,0.0) -> (618.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=14(13.4fps) processed=14(13.4fps) replaced=0(0.0fps) buildMs=25.65 estimatorMs=54.28 totalMs=55.20 actualFps=13.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-18.0,-33.0) -> (618.0,603.1) clamped=(0.0,0.0) -> (618.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=17(16.4fps) processed=18(17.4fps) replaced=0(0.0fps) buildMs=18.21 estimatorMs=50.21 totalMs=51.10 actualFps=17.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(111.7,2.9) -> (636.7,527.9) clamped=(111.7,2.9) -> (636.7,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(211.4,-16.9) -> (767.6,539.3) clamped=(211.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(40.9,-31.6) -> (671.1,598.6) clamped=(40.9,0.0) -> (671.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(88.1,-4.1) -> (670.2,578.0) clamped=(88.1,0.0) -> (670.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(87.8,-4.4) -> (670.6,578.4) clamped=(87.8,0.0) -> (670.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-17.6,-32.4) -> (617.5,602.6) clamped=(0.0,0.0) -> (617.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-17.1,-31.9) -> (616.9,602.1) clamped=(0.0,0.0) -> (616.9,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(87.3,-4.9) -> (671.2,579.0) clamped=(87.3,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(86.5,-5.5) -> (671.6,579.7) clamped=(86.5,0.0) -> (671.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.1,-31.4) -> (671.1,598.5) clamped=(41.1,0.0) -> (671.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.3,-31.3) -> (671.0,598.4) clamped=(41.3,0.0) -> (671.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-16.9,-31.7) -> (616.8,602.0) clamped=(0.0,0.0) -> (616.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(210.2,-19.5) -> (769.0,539.2) clamped=(210.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(208.8,-20.9) -> (768.0,538.4) clamped=(208.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(85.2,-6.5) -> (672.5,580.7) clamped=(85.2,0.0) -> (672.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-16.5,-31.3) -> (616.4,601.5) clamped=(0.0,0.0) -> (616.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-16.1,-30.9) -> (616.0,601.2) clamped=(0.0,0.0) -> (616.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-15.7,-30.5) -> (615.7,600.8) clamped=(0.0,0.0) -> (615.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(112.4,2.9) -> (636.0,526.5) clamped=(112.4,2.9) -> (636.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.3,-31.2) -> (671.0,598.5) clamped=(41.3,0.0) -> (671.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=15(14.9fps) processed=14(13.9fps) replaced=0(0.0fps) buildMs=24.05 estimatorMs=52.44 totalMs=53.36 actualFps=13.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(84.3,-7.1) -> (672.7,581.3) clamped=(84.3,0.0) -> (672.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(190.0,-38.8) -> (776.4,547.6) clamped=(190.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(178.3,-50.6) -> (784.7,555.8) clamped=(178.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(41.3,-31.1) -> (671.0,598.6) clamped=(41.3,0.0) -> (671.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(82.8,-8.0) -> (673.0,582.2) clamped=(82.8,0.0) -> (673.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-15.6,-30.4) -> (615.6,600.8) clamped=(0.0,0.0) -> (615.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(164.7,-63.5) -> (794.5,566.3) clamped=(164.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.2,-31.1) -> (671.1,598.8) clamped=(41.2,0.0) -> (671.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(81.0,-8.9) -> (673.0,583.1) clamped=(81.0,0.0) -> (673.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-15.2,-30.2) -> (615.5,600.5) clamped=(0.0,0.0) -> (615.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-15.1,-30.1) -> (615.4,600.4) clamped=(0.0,0.0) -> (615.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-15.0,-30.0) -> (615.3,600.4) clamped=(0.0,0.0) -> (615.3,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(76.6,-12.9) -> (676.3,586.8) clamped=(76.6,0.0) -> (676.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(71.6,-17.4) -> (680.4,591.4) clamped=(71.6,0.0) -> (680.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.2,-31.0) -> (671.2,599.1) clamped=(41.2,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.1,-30.9) -> (671.4,599.4) clamped=(41.1,0.0) -> (671.4,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-14.6,-29.7) -> (615.2,600.1) clamped=(0.0,0.0) -> (615.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-14.4,-29.6) -> (615.1,600.0) clamped=(0.0,0.0) -> (615.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-14.2,-29.3) -> (615.0,599.8) clamped=(0.0,0.0) -> (615.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(158.3,-70.2) -> (800.9,572.4) clamped=(158.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(148.7,-81.2) -> (810.5,580.6) clamped=(148.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(68.3,-20.7) -> (683.7,594.7) clamped=(68.3,0.0) -> (683.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.2,-30.7) -> (671.3,599.3) clamped=(41.2,0.0) -> (671.3,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.3,-30.6) -> (671.3,599.4) clamped=(41.3,0.0) -> (671.3,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(67.1,-21.7) -> (684.5,595.6) clamped=(67.1,0.0) -> (684.5,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-14.1,-29.2) -> (614.9,599.7) clamped=(0.0,0.0) -> (614.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.022,-0.079,0.048) v=1.000 p=1.000 i25=(0.241,-0.258,-0.081) v=0.942 p=0.999 i27=(0.403,0.031,0.082) v=0.776 p=0.999
INFO [console] LEG_SKEL_R: i24=(-0.022,0.079,-0.047) v=1.000 p=1.000 i26=(0.284,-0.004,-0.197) v=0.937 p=0.998 i28=(0.405,0.109,0.068) v=0.589 p=0.996
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(66.2,-22.6) -> (685.1,596.4) clamped=(66.2,0.0) -> (685.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=14(12.5fps) processed=15(13.4fps) replaced=0(0.0fps) buildMs=29.14 estimatorMs=58.68 totalMs=59.64 actualFps=13.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.8,-29.0) -> (614.8,599.6) clamped=(0.0,0.0) -> (614.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.7,-28.7) -> (614.7,599.6) clamped=(0.0,0.0) -> (614.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-12.8,-27.7) -> (613.7,598.8) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=18(16.6fps) processed=18(16.6fps) replaced=0(0.0fps) buildMs=23.25 estimatorMs=54.14 totalMs=54.92 actualFps=16.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-12.7,-27.6) -> (613.6,598.7) clamped=(0.0,0.0) -> (613.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.4,-30.3) -> (671.2,599.4) clamped=(41.4,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(58.1,-30.4) -> (691.9,603.5) clamped=(58.1,0.0) -> (691.9,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.3,-30.5) -> (671.2,599.4) clamped=(41.3,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.4,-30.4) -> (671.2,599.4) clamped=(41.4,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(62.7,-26.0) -> (688.2,599.4) clamped=(62.7,0.0) -> (688.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(56.9,-31.5) -> (692.6,604.3) clamped=(56.9,0.0) -> (692.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(56.0,-32.3) -> (693.0,604.7) clamped=(56.0,0.0) -> (693.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-12.8,-27.6) -> (613.6,598.8) clamped=(0.0,0.0) -> (613.6,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-12.9,-27.6) -> (613.7,598.9) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.0,-27.6) -> (613.7,599.0) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(41.4,-30.3) -> (671.2,599.4) clamped=(41.4,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(41.4,-30.3) -> (671.2,599.5) clamped=(41.4,0.0) -> (671.2,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(55.7,-31.6) -> (691.1,603.8) clamped=(55.7,0.0) -> (691.1,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(55.2,-31.6) -> (690.5,603.7) clamped=(55.2,0.0) -> (690.5,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.0,-27.6) -> (613.7,599.0) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.0,-27.6) -> (613.7,599.1) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-13.1,-27.7) -> (613.7,599.1) clamped=(0.0,0.0) -> (613.7,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(54.7,-31.6) -> (689.8,603.6) clamped=(54.7,0.0) -> (689.8,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.010,0.095,0.010) v=1.000 p=1.000 i25=(-0.305,0.153,-0.145) v=0.967 p=0.999 i27=(-0.538,0.145,0.072) v=0.817 p=0.998
$
250 строкUTF-8LIVE