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СЕССИЯ УСТРОЙСТВА

rehabapp_2026-09-15_12-21-09

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.6,-17.6) -> (925.8,483.5) clamped=(424.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(-0.029,-0.005,-0.036) v=0.907 p=0.577 i25=(-0.014,-0.090,-0.073) v=0.416 p=0.494 i27=(0.034,-0.091,0.081) v=0.129 p=0.335
INFO [console] LEG_SKEL_R: i24=(0.028,0.007,0.036) v=0.904 p=0.547 i26=(-0.020,-0.028,0.021) v=0.178 p=0.467 i28=(0.010,-0.102,0.190) v=0.069 p=0.412
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-30.0) -> (940.1,498.9) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-30.1) -> (940.2,498.9) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.1,-30.2) -> (940.3,499.0) clamped=(411.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(424.6,-18.5) -> (926.7,483.6) clamped=(424.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.7,-18.4) -> (926.6,483.6) clamped=(424.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.7,-18.3) -> (926.6,483.6) clamped=(424.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-30.3) -> (940.4,499.2) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.7,-18.3) -> (926.6,483.7) clamped=(424.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.8,-18.2) -> (926.6,483.6) clamped=(424.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-30.4) -> (940.4,499.2) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(-0.024,0.002,-0.077) v=0.996 p=0.979 i25=(0.079,-0.381,-0.092) v=0.886 p=0.926 i27=(0.113,-0.687,-0.002) v=0.871 p=0.875
INFO [console] LEG_SKEL_R: i24=(0.023,-0.001,0.077) v=0.994 p=0.961 i26=(0.045,-0.330,0.086) v=0.222 p=0.884 i28=(0.078,-0.687,0.188) v=0.389 p=0.902
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.1,-30.2) -> (940.2,499.0) clamped=(411.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.7,-18.1) -> (926.6,483.7) clamped=(424.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.7,-30.5) -> (940.6,499.3) clamped=(410.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.0,-30.3) -> (940.3,499.1) clamped=(411.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.5,-18.4) -> (926.9,484.0) clamped=(424.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.1,-30.2) -> (940.2,498.9) clamped=(411.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-30.1) -> (940.2,498.8) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(424.5,-17.5) -> (926.5,484.5) clamped=(424.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.5,-17.5) -> (926.5,484.5) clamped=(424.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.5,-17.5) -> (926.6,484.6) clamped=(424.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-30.1) -> (940.2,498.8) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=17(16.5fps) processed=18(17.4fps) replaced=0(0.0fps) buildMs=18.58 estimatorMs=50.17 totalMs=50.84 actualFps=17.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.4,-17.6) -> (926.7,484.7) clamped=(424.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.3,-17.7) -> (926.8,484.8) clamped=(424.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(410.7,-30.6) -> (940.7,499.3) clamped=(410.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.8,-31.8) -> (941.4,498.8) clamped=(410.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.6,-31.1) -> (940.9,500.2) clamped=(409.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.3,-17.7) -> (926.9,484.8) clamped=(424.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.2,-17.8) -> (926.9,484.8) clamped=(424.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.3,-17.9) -> (927.1,484.9) clamped=(424.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(409.8,-30.9) -> (940.7,499.9) clamped=(409.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.7,-18.4) -> (927.6,485.4) clamped=(423.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=18(17.4fps) processed=19(18.4fps) replaced=0(0.0fps) buildMs=21.31 estimatorMs=48.79 totalMs=49.46 actualFps=18.4
INFO [console] ROI_DEBUG: corners computed rawRect=(409.9,-32.7) -> (942.0,499.4) clamped=(409.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.4,-31.7) -> (941.2,500.0) clamped=(409.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.2,-32.0) -> (941.4,500.2) clamped=(409.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.5,-18.6) -> (927.6,485.4) clamped=(423.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.5,-18.7) -> (927.6,485.3) clamped=(423.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.5,-18.8) -> (927.7,485.4) clamped=(423.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.5,-18.9) -> (927.7,485.3) clamped=(423.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.3,-31.9) -> (941.3,500.2) clamped=(409.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.9,-18.7) -> (927.8,485.3) clamped=(423.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-18.9) -> (928.1,485.5) clamped=(423.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(409.9,-31.3) -> (940.8,499.6) clamped=(409.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.0,-18.6) -> (927.8,485.3) clamped=(424.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.6,-33.5) -> (942.3,499.2) clamped=(409.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.2,-32.0) -> (941.3,500.1) clamped=(409.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.3,-31.8) -> (941.1,500.0) clamped=(409.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.1,-18.3) -> (927.7,485.3) clamped=(424.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.1,-18.4) -> (927.8,485.3) clamped=(424.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.2,-18.3) -> (927.6,485.2) clamped=(424.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.4,-31.8) -> (941.1,499.9) clamped=(409.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.7,-31.5) -> (940.8,499.5) clamped=(409.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=15(14.9fps) processed=14(13.9fps) replaced=0(0.0fps) buildMs=25.85 estimatorMs=57.49 totalMs=58.16 actualFps=13.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.8,-17.5) -> (926.6,485.3) clamped=(423.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.0,-17.4) -> (926.8,485.3) clamped=(424.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(410.4,-32.8) -> (941.4,498.2) clamped=(410.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.7,-32.1) -> (940.7,498.9) clamped=(409.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.9,-30.3) -> (938.6,498.5) clamped=(409.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.3,-18.8) -> (928.2,485.1) clamped=(424.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(-0.028,-0.004,-0.043) v=0.991 p=0.960 i25=(0.075,-0.356,-0.046) v=0.585 p=0.886 i27=(0.087,-0.636,0.044) v=0.493 p=0.752
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(0.027,0.006,0.043) v=0.988 p=0.936 i26=(0.052,-0.299,0.042) v=0.338 p=0.819 i28=(0.051,-0.602,0.177) v=0.240 p=0.821
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.7,-18.3) -> (927.5,485.5) clamped=(423.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(410.8,-29.4) -> (937.8,497.6) clamped=(410.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-27.9) -> (936.8,497.7) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.4,-27.7) -> (936.6,497.5) clamped=(411.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-18.4) -> (927.5,485.5) clamped=(423.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.9,-27.5) -> (936.8,497.3) clamped=(411.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.0,-27.5) -> (936.8,497.2) clamped=(412.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-19.6) -> (928.7,485.6) clamped=(423.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-18.1) -> (927.1,485.4) clamped=(423.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-18.5) -> (927.7,485.6) clamped=(423.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=17(15.7fps) processed=16(14.7fps) replaced=0(0.0fps) buildMs=27.62 estimatorMs=53.20 totalMs=53.84 actualFps=14.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.4,-27.6) -> (937.4,497.3) clamped=(412.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(460.7,-54.7) -> (1007.0,491.5) clamped=(460.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.2,-27.9) -> (937.6,497.5) clamped=(412.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(-0.025,-0.000,-0.069) v=0.992 p=0.965 i25=(0.088,-0.382,-0.078) v=0.766 p=0.883 i27=(0.116,-0.677,0.026) v=0.693 p=0.765
INFO [console] LEG_SKEL_R: i24=(0.024,0.001,0.069) v=0.990 p=0.936 i26=(0.057,-0.323,0.087) v=0.280 p=0.817 i28=(0.082,-0.664,0.196) v=0.356 p=0.814
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.1,-26.7) -> (936.4,497.6) clamped=(412.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(419.8,-47.3) -> (956.3,489.1) clamped=(419.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(419.9,-47.4) -> (956.6,489.3) clamped=(419.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(420.1,-45.9) -> (955.0,489.0) clamped=(420.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.7,-28.8) -> (939.4,497.8) clamped=(412.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(419.5,-44.5) -> (953.4,489.3) clamped=(419.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(420.4,-41.2) -> (951.6,490.0) clamped=(420.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(412.7,-28.9) -> (939.4,497.9) clamped=(412.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(419.6,-40.4) -> (950.3,490.3) clamped=(419.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.9,-31.8) -> (941.5,497.8) clamped=(411.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.8,-30.5) -> (940.2,497.9) clamped=(411.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.7,-29.1) -> (938.8,498.0) clamped=(411.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(419.4,-40.5) -> (950.2,490.3) clamped=(419.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(418.6,-38.2) -> (947.5,490.7) clamped=(418.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=16(15.6fps) processed=16(15.6fps) replaced=0(0.0fps) buildMs=23.13 estimatorMs=49.32 totalMs=49.98 actualFps=15.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=18(17.2fps) processed=15(14.3fps) replaced=3(2.9fps) buildMs=22.26 estimatorMs=67.82 totalMs=68.32 actualFps=14.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(417.1,-38.2) -> (947.6,492.3) clamped=(417.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(411.4,-29.4) -> (939.0,498.2) clamped=(411.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(417.2,-36.3) -> (947.0,493.5) clamped=(417.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-30.0) -> (939.5,498.7) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(417.3,-29.4) -> (940.3,493.6) clamped=(417.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.9,-29.2) -> (939.9,493.8) clamped=(416.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-30.0) -> (939.5,498.6) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-30.0) -> (939.5,498.6) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(410.9,-31.3) -> (940.4,498.1) clamped=(410.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.8,-29.3) -> (939.9,493.8) clamped=(416.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.1,-30.4) -> (939.6,498.2) clamped=(411.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.0,-29.3) -> (938.7,498.4) clamped=(411.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(416.8,-29.4) -> (939.7,493.5) clamped=(416.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.8,-29.5) -> (939.7,493.5) clamped=(416.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-29.3) -> (938.6,498.1) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.4,-29.1) -> (938.3,497.8) clamped=(411.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.8,-28.0) -> (938.1,493.3) clamped=(416.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.5,-27.6) -> (937.6,493.5) clamped=(416.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.6,-26.9) -> (936.8,493.4) clamped=(416.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(411.5,-28.3) -> (937.7,497.9) clamped=(411.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.0,-27.9) -> (937.3,497.4) clamped=(412.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(412.0,-28.1) -> (937.4,497.4) clamped=(412.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.3,-27.2) -> (937.0,493.5) clamped=(416.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.9,-28.1) -> (937.5,497.5) clamped=(411.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.3,-28.0) -> (937.6,498.3) clamped=(411.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(416.2,-27.3) -> (937.0,493.5) clamped=(416.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.1,-27.6) -> (937.1,493.5) clamped=(416.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.1,-30.7) -> (940.0,498.2) clamped=(411.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.2,-29.8) -> (939.5,498.4) clamped=(411.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.0,-27.7) -> (937.2,493.5) clamped=(416.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.4,-25.9) -> (935.8,493.5) clamped=(416.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(416.4,-26.0) -> (935.9,493.5) clamped=(416.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(411.0,-30.8) -> (940.2,498.5) clamped=(411.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
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