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rehabapp_2026-09-15_13-02-44

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(418.1,-112.7) -> (968.1,437.4) clamped=(418.1,0.0) -> (720.0,437.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(427.2,-142.8) -> (959.1,389.1) clamped=(427.2,0.0) -> (720.0,389.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(438.2,-129.2) -> (948.1,380.8) clamped=(438.2,0.0) -> (720.0,380.8) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(229.1,-81.4) -> (857.7,547.2) clamped=(229.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.1,-80.4) -> (856.7,546.2) clamped=(230.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.8,-79.8) -> (856.1,545.6) clamped=(230.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.3,-80.2) -> (856.6,546.0) clamped=(230.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.6,-79.9) -> (856.3,545.7) clamped=(230.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.0,-80.6) -> (857.0,546.4) clamped=(230.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.5,-81.1) -> (857.6,547.0) clamped=(229.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.7,-80.9) -> (857.4,546.7) clamped=(229.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.2,-82.6) -> (859.2,548.3) clamped=(228.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.7,-81.3) -> (857.9,546.9) clamped=(229.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=21(20.2fps) processed=20(19.2fps) replaced=1(1.0fps) buildMs=19.22 estimatorMs=50.47 totalMs=51.29 actualFps=19.2
INFO [console] ROI_DEBUG: corners computed rawRect=(230.9,-79.8) -> (856.4,545.7) clamped=(230.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.1,-79.7) -> (856.3,545.6) clamped=(231.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(408.8,-123.1) -> (969.1,437.2) clamped=(408.8,0.0) -> (720.0,437.2) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=19(18.9fps) processed=14(13.9fps) replaced=5(5.0fps) buildMs=21.30 estimatorMs=71.57 totalMs=71.86 actualFps=13.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(232.2,-78.5) -> (855.2,544.5) clamped=(232.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.0,-79.3) -> (856.0,545.7) clamped=(231.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.6,-79.0) -> (855.7,545.1) clamped=(231.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.8,-79.6) -> (856.3,546.0) clamped=(230.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.3,-80.0) -> (856.8,546.4) clamped=(230.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.5,-79.9) -> (856.6,546.2) clamped=(230.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.1,-80.3) -> (857.1,546.6) clamped=(230.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(407.8,-119.6) -> (967.6,440.2) clamped=(407.8,0.0) -> (720.0,440.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(441.7,-126.6) -> (944.6,376.3) clamped=(441.7,0.0) -> (720.0,376.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(413.1,-116.6) -> (966.4,436.8) clamped=(413.1,0.0) -> (720.0,436.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(428.1,-127.1) -> (951.6,396.4) clamped=(428.1,0.0) -> (720.0,396.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.0,-82.9) -> (859.5,549.6) clamped=(227.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_R: i24=(-0.029,-0.000,-0.027) v=0.998 p=0.994 i26=(0.015,0.309,-0.070) v=0.716 p=0.971 i28=(0.055,0.548,-0.002) v=0.622 p=0.938
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.0,-119.4) -> (961.7,418.4) clamped=(424.0,0.0) -> (720.0,418.4) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(228.1,-81.8) -> (858.4,548.5) clamped=(228.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.1,-82.8) -> (859.4,549.5) clamped=(227.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(414.5,-119.2) -> (965.5,431.9) clamped=(414.5,0.0) -> (720.0,431.9) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=20(19.2fps) processed=12(11.5fps) replaced=8(7.7fps) buildMs=19.72 estimatorMs=86.67 totalMs=86.93 actualFps=11.5
INFO [console] LEG_SKEL_L: i23=(0.028,-0.000,0.027) v=0.995 p=0.985 i25=(0.031,0.340,0.002) v=0.387 p=0.953 i27=(0.074,0.551,0.066) v=0.372 p=0.915
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.7,-82.3) -> (858.9,548.9) clamped=(227.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.7,-80.7) -> (856.7,546.4) clamped=(229.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.8,-82.9) -> (858.9,548.3) clamped=(227.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(406.9,-120.9) -> (970.0,442.3) clamped=(406.9,0.0) -> (720.0,442.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.2,-79.0) -> (855.1,544.9) clamped=(231.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=18(17.4fps) processed=19(18.4fps) replaced=0(0.0fps) buildMs=22.87 estimatorMs=53.59 totalMs=54.34 actualFps=18.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.9,-79.4) -> (855.4,545.2) clamped=(230.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.5,-79.8) -> (855.9,545.6) clamped=(230.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.032,0.017,0.090) v=0.999 p=1.000 i25=(0.193,0.312,0.143) v=0.537 p=0.998 i27=(-0.206,0.220,0.200) v=0.379 p=0.998
INFO [console] LEG_SKEL_R: i24=(-0.032,-0.018,-0.090) v=0.999 p=0.999 i26=(0.154,0.352,-0.147) v=0.984 p=0.997 i28=(-0.241,0.241,0.023) v=0.891 p=0.996
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.9,-80.4) -> (856.5,546.1) clamped=(229.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.0,-79.3) -> (855.5,545.1) clamped=(231.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(231.4,-78.9) -> (855.0,544.7) clamped=(231.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(412.8,-116.0) -> (968.2,439.4) clamped=(412.8,0.0) -> (720.0,439.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.6,-79.7) -> (855.9,545.5) clamped=(230.6,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.8,-80.6) -> (856.8,546.4) clamped=(229.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.3,-80.1) -> (856.4,545.9) clamped=(230.3,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.7,-81.7) -> (858.0,547.5) clamped=(228.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.9,-119.8) -> (967.3,437.6) clamped=(409.9,0.0) -> (720.0,437.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE_METRICS: received=18(17.5fps) processed=12(11.7fps) replaced=6(5.8fps) buildMs=27.23 estimatorMs=85.15 totalMs=85.53 actualFps=11.7
INFO [console] ROI_DEBUG: corners computed rawRect=(225.5,-84.2) -> (860.7,551.0) clamped=(225.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.4,-82.2) -> (858.7,549.1) clamped=(227.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(224.8,-85.0) -> (861.6,551.7) clamped=(224.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(424.7,-117.9) -> (962.2,419.6) clamped=(424.7,0.0) -> (720.0,419.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.2,-82.6) -> (859.1,549.4) clamped=(227.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(227.5,-82.3) -> (858.8,549.1) clamped=(227.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(409.5,-119.0) -> (968.6,440.1) clamped=(409.5,0.0) -> (720.0,440.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.1,-81.5) -> (857.9,548.3) clamped=(228.1,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(409.4,-119.1) -> (967.1,438.6) clamped=(409.4,0.0) -> (720.0,438.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(408.6,-117.8) -> (969.9,443.4) clamped=(408.6,0.0) -> (720.0,443.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(417.7,-132.1) -> (964.3,414.5) clamped=(417.7,0.0) -> (720.0,414.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(423.6,-130.0) -> (958.7,405.1) clamped=(423.6,0.0) -> (720.0,405.1) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(429.6,-123.2) -> (956.0,403.2) clamped=(429.6,0.0) -> (720.0,403.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(434.2,-122.4) -> (951.5,394.8) clamped=(434.2,0.0) -> (720.0,394.8) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(228.7,-80.9) -> (857.3,547.7) clamped=(228.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.5,-80.3) -> (856.6,546.8) clamped=(229.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(425.5,-124.6) -> (959.1,409.0) clamped=(425.5,0.0) -> (720.0,409.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.7,-80.3) -> (856.6,546.6) clamped=(229.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(435.6,-122.2) -> (950.8,393.0) clamped=(435.6,0.0) -> (720.0,393.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.9,-78.9) -> (855.2,545.4) clamped=(230.9,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(411.5,-115.7) -> (972.5,445.3) clamped=(411.5,0.0) -> (720.0,445.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.4,-81.6) -> (858.0,547.0) clamped=(229.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.8,-82.0) -> (858.5,547.8) clamped=(228.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.2,-81.8) -> (858.2,547.2) clamped=(229.2,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(409.2,-120.3) -> (966.8,437.3) clamped=(409.2,0.0) -> (720.0,437.3) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=19(18.3fps) processed=15(14.4fps) replaced=4(3.8fps) buildMs=22.25 estimatorMs=68.81 totalMs=69.29 actualFps=14.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.4,-82.2) -> (858.9,548.2) clamped=(228.4,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=21(20.3fps) processed=20(19.3fps) replaced=0(0.0fps) buildMs=17.42 estimatorMs=49.35 totalMs=50.12 actualFps=19.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.5,-80.9) -> (857.2,546.9) clamped=(229.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.0,-79.9) -> (856.2,546.2) clamped=(230.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(230.7,-79.5) -> (855.9,545.7) clamped=(230.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(437.2,-123.5) -> (952.7,391.9) clamped=(437.2,0.0) -> (720.0,391.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(415.0,-118.1) -> (972.2,439.1) clamped=(415.0,0.0) -> (720.0,439.1) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] LEG_SKEL_L: i23=(0.035,0.004,0.090) v=0.999 p=0.999 i25=(0.221,0.276,0.108) v=0.559 p=0.994 i27=(-0.159,0.228,0.208) v=0.553 p=0.991
INFO [console] LEG_SKEL_R: i24=(-0.035,-0.005,-0.089) v=0.998 p=0.998 i26=(0.132,0.357,-0.141) v=0.958 p=0.988 i28=(-0.240,0.269,0.032) v=0.857 p=0.975
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(229.0,-83.2) -> (860.1,547.9) clamped=(229.0,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.8,-82.8) -> (858.9,547.3) clamped=(228.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.8,-83.3) -> (860.3,548.2) clamped=(228.8,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.5,-83.3) -> (860.5,548.6) clamped=(228.5,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(228.7,-83.3) -> (860.4,548.4) clamped=(228.7,0.0) -> (720.0,480.0) frame=720x480 screen=853x394
INFO [console] ROI_DEBUG: corners computed rawRect=(408.6,-116.8) -> (970.0,444.5) clamped=(408.6,0.0) -> (720.0,444.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(419.2,-113.6) -> (973.4,440.6) clamped=(419.2,0.0) -> (720.0,440.6) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=11(5.4fps) processed=12(5.9fps) replaced=0(0.0fps) buildMs=22.19 estimatorMs=169.45 totalMs=169.90 actualFps=5.9
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(510.7,-86.0) -> (899.0,302.3) clamped=(510.7,0.0) -> (720.0,302.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(522.3,-81.7) -> (885.3,281.2) clamped=(522.3,0.0) -> (720.0,281.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(523.7,-77.9) -> (879.3,277.7) clamped=(523.7,0.0) -> (720.0,277.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(524.2,-76.7) -> (876.8,275.8) clamped=(524.2,0.0) -> (720.0,275.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(523.8,-76.2) -> (874.8,274.8) clamped=(523.8,0.0) -> (720.0,274.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(524.1,-73.6) -> (872.9,275.2) clamped=(524.1,0.0) -> (720.0,275.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(523.4,-72.9) -> (870.9,274.7) clamped=(523.4,0.0) -> (720.0,274.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(521.7,-71.6) -> (868.0,274.7) clamped=(521.7,0.0) -> (720.0,274.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(518.9,-67.1) -> (867.9,281.8) clamped=(518.9,0.0) -> (720.0,281.8) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=17(16.3fps) processed=16(15.4fps) replaced=1(1.0fps) buildMs=24.31 estimatorMs=58.95 totalMs=60.39 actualFps=15.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(515.5,-66.2) -> (871.2,289.5) clamped=(515.5,0.0) -> (720.0,289.5) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(509.5,-66.6) -> (876.7,300.7) clamped=(509.5,0.0) -> (720.0,300.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(504.5,-68.4) -> (880.2,307.4) clamped=(504.5,0.0) -> (720.0,307.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(499.4,-69.2) -> (883.8,315.3) clamped=(499.4,0.0) -> (720.0,315.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(497.5,-69.9) -> (885.7,318.4) clamped=(497.5,0.0) -> (720.0,318.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(493.1,-70.8) -> (887.5,323.6) clamped=(493.1,0.0) -> (720.0,323.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(490.5,-71.6) -> (888.8,326.8) clamped=(490.5,0.0) -> (720.0,326.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(487.2,-72.3) -> (890.6,331.1) clamped=(487.2,0.0) -> (720.0,331.1) frame=720x480 screen=853x394
INFO [console] LEG_SKEL_L: i23=(0.020,-0.009,0.051) v=0.998 p=0.988 i25=(0.099,0.161,0.060) v=0.050 p=0.927 i27=(-0.068,0.311,0.096) v=0.075 p=0.879
INFO [console] LEG_SKEL_R: i24=(-0.022,0.007,-0.050) v=0.998 p=0.993 i26=(0.123,0.156,-0.088) v=0.219 p=0.952 i28=(-0.099,0.306,-0.057) v=0.225 p=0.909
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(482.9,-73.4) -> (890.6,334.3) clamped=(482.9,0.0) -> (720.0,334.3) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(479.7,-74.3) -> (892.4,338.4) clamped=(479.7,0.0) -> (720.0,338.4) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(478.5,-75.2) -> (893.5,339.8) clamped=(478.5,0.0) -> (720.0,339.8) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(477.1,-76.3) -> (894.3,340.9) clamped=(477.1,0.0) -> (720.0,340.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(474.7,-78.2) -> (896.5,343.6) clamped=(474.7,0.0) -> (720.0,343.6) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(471.3,-78.5) -> (899.8,349.9) clamped=(471.3,0.0) -> (720.0,349.9) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(467.9,-81.4) -> (903.2,354.0) clamped=(467.9,0.0) -> (720.0,354.0) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(466.2,-81.8) -> (907.7,359.8) clamped=(466.2,0.0) -> (720.0,359.8) frame=720x480 screen=853x394
INFO [console] POSE_METRICS: received=16(15.6fps) processed=16(15.6fps) replaced=0(0.0fps) buildMs=22.10 estimatorMs=53.18 totalMs=54.82 actualFps=15.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(459.6,-89.9) -> (914.2,364.7) clamped=(459.6,0.0) -> (720.0,364.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(457.0,-93.0) -> (917.8,367.7) clamped=(457.0,0.0) -> (720.0,367.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(455.3,-93.1) -> (919.7,371.2) clamped=(455.3,0.0) -> (720.0,371.2) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(454.9,-90.7) -> (921.3,375.7) clamped=(454.9,0.0) -> (720.0,375.7) frame=720x480 screen=853x394
INFO [console] POSE: landmarks=33 → emitting points
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