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rehabapp_2026-09-16_14-22-58

Подключение…
Rehab Logger console · история загружается порциями по 250 записей
INFO [console] ROI_DEBUG: corners computed rawRect=(-353.2,164.9) -> (1075.8,1593.9) clamped=(0.0,164.9) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.2,160.6) -> (1077.5,1601.3) clamped=(0.0,160.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-368.7,155.2) -> (1084.4,1608.3) clamped=(0.0,155.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=20(17.8fps) processed=16(14.3fps) replaced=4(3.6fps) buildMs=25.76 estimatorMs=62.85 totalMs=63.21 actualFps=14.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-355.6,164.1) -> (1071.8,1591.5) clamped=(0.0,164.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-365.4,157.6) -> (1081.3,1604.3) clamped=(0.0,157.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-367.4,157.8) -> (1082.8,1607.9) clamped=(0.0,157.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.4,162.2) -> (1077.5,1601.0) clamped=(0.0,162.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.3,159.6) -> (1090.8,1612.7) clamped=(0.0,159.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.3,151.0) -> (1086.9,1610.2) clamped=(0.0,151.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(17.0,121.0) -> (655.1,759.1) clamped=(17.0,121.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-307.1,184.5) -> (1033.2,1524.7) clamped=(0.0,184.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-273.7,207.5) -> (1021.7,1502.9) clamped=(0.0,207.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-290.7,202.1) -> (1019.4,1512.2) clamped=(0.0,202.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(3.2,114.3) -> (640.7,751.8) clamped=(3.2,114.3) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(20.1fps) processed=16(15.3fps) replaced=5(4.8fps) buildMs=24.09 estimatorMs=64.98 totalMs=65.42 actualFps=15.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-360.7,153.0) -> (1089.7,1603.4) clamped=(0.0,153.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-395.8,141.8) -> (1104.9,1642.4) clamped=(0.0,141.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-375.7,155.6) -> (1091.0,1622.3) clamped=(0.0,155.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.2,152.5) -> (1087.3,1619.0) clamped=(0.0,152.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.8,154.1) -> (1091.7,1622.6) clamped=(0.0,154.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(10.0,109.6) -> (660.5,760.1) clamped=(10.0,109.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=22(21.5fps) processed=16(15.6fps) replaced=6(5.9fps) buildMs=21.54 estimatorMs=59.58 totalMs=60.01 actualFps=15.6
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-384.2,149.7) -> (1095.2,1629.2) clamped=(0.0,149.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-390.9,145.7) -> (1100.3,1636.9) clamped=(0.0,145.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-394.6,141.5) -> (1105.3,1641.4) clamped=(0.0,141.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] ROI_DEBUG: corners computed rawRect=(-393.4,144.6) -> (1097.9,1635.8) clamped=(0.0,144.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-392.1,149.9) -> (1088.8,1630.8) clamped=(0.0,149.9) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-388.6,149.8) -> (1089.5,1627.9) clamped=(0.0,149.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=22(21.0fps) processed=16(15.3fps) replaced=6(5.7fps) buildMs=23.62 estimatorMs=65.08 totalMs=65.46 actualFps=15.3
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-385.4,151.5) -> (1084.4,1621.2) clamped=(0.0,151.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.9,154.1) -> (1081.4,1612.5) clamped=(0.0,154.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.3,149.2) -> (1090.3,1621.8) clamped=(0.0,149.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.8,156.0) -> (1086.4,1606.2) clamped=(0.0,156.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-359.4,158.6) -> (1080.6,1598.6) clamped=(0.0,158.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=20(19.2fps) processed=15(14.4fps) replaced=5(4.8fps) buildMs=24.72 estimatorMs=67.64 totalMs=68.02 actualFps=14.4
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.5,159.1) -> (1079.4,1600.9) clamped=(0.0,159.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-356.6,161.0) -> (1075.9,1593.4) clamped=(0.0,161.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.3,158.1) -> (1081.5,1603.0) clamped=(0.0,158.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-364.3,157.6) -> (1082.6,1604.5) clamped=(0.0,157.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.8fps) processed=14(13.8fps) replaced=4(3.9fps) buildMs=26.44 estimatorMs=72.12 totalMs=72.43 actualFps=13.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.4,156.8) -> (1081.7,1599.8) clamped=(0.0,156.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-365.4,157.2) -> (1079.7,1602.3) clamped=(0.0,157.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-365.6,159.4) -> (1079.9,1604.9) clamped=(0.0,159.4) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.5,154.8) -> (1085.1,1603.3) clamped=(0.0,154.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-362.3,155.4) -> (1083.9,1601.5) clamped=(0.0,155.4) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=18(17.8fps) processed=13(12.8fps) replaced=5(4.9fps) buildMs=27.02 estimatorMs=77.36 totalMs=77.76 actualFps=12.8
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-363.5,155.9) -> (1081.3,1600.8) clamped=(0.0,155.9) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-365.8,157.8) -> (1080.4,1604.1) clamped=(0.0,157.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-375.6,151.2) -> (1087.7,1614.6) clamped=(0.0,151.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-391.4,144.1) -> (1103.8,1639.2) clamped=(0.0,144.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-4.4,104.6) -> (661.5,770.5) clamped=(0.0,104.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-376.8,151.2) -> (1095.5,1623.4) clamped=(0.0,151.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(19.6fps) processed=16(15.0fps) replaced=5(4.7fps) buildMs=25.07 estimatorMs=66.47 totalMs=66.88 actualFps=15.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-380.2,152.1) -> (1097.7,1629.9) clamped=(0.0,152.1) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-378.2,155.3) -> (1089.4,1623.0) clamped=(0.0,155.3) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-396.4,146.6) -> (1096.6,1639.7) clamped=(0.0,146.6) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-364.0,160.4) -> (1082.7,1607.1) clamped=(0.0,160.4) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-375.6,151.7) -> (1096.9,1624.2) clamped=(0.0,151.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=21(20.6fps) processed=17(16.7fps) replaced=4(3.9fps) buildMs=22.47 estimatorMs=59.48 totalMs=59.82 actualFps=16.7
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.7,147.4) -> (1100.7,1627.8) clamped=(0.0,147.4) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.9,151.7) -> (1093.0,1617.5) clamped=(0.0,151.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-374.1,149.7) -> (1097.1,1620.9) clamped=(0.0,149.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-361.8,158.8) -> (1082.6,1603.2) clamped=(0.0,158.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-365.5,155.5) -> (1084.8,1605.8) clamped=(0.0,155.5) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-358.3,162.8) -> (1073.9,1595.0) clamped=(0.0,162.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=23(23.0fps) processed=17(17.0fps) replaced=6(6.0fps) buildMs=21.56 estimatorMs=58.46 totalMs=58.82 actualFps=17.0
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-364.6,157.9) -> (1083.6,1606.1) clamped=(0.0,157.9) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-368.9,154.8) -> (1086.3,1610.1) clamped=(0.0,154.8) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-382.2,147.7) -> (1099.9,1629.8) clamped=(0.0,147.7) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-372.6,155.0) -> (1087.8,1615.4) clamped=(0.0,155.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE_METRICS: received=17(15.9fps) processed=13(12.2fps) replaced=4(3.7fps) buildMs=29.11 estimatorMs=79.54 totalMs=79.92 actualFps=12.2
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-373.1,153.3) -> (1088.5,1614.9) clamped=(0.0,153.3) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-384.7,148.2) -> (1091.6,1624.4) clamped=(0.0,148.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-379.2,150.2) -> (1089.6,1619.0) clamped=(0.0,150.2) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(0.0,0.0) -> (480.0,720.0) clamped=(0.0,0.0) -> (480.0,720.0) frame=480x720 screen=394x853
INFO [console] POSE: landmarks=33 → emitting points
INFO [console] ROI_DEBUG: corners computed rawRect=(-398.3,138.7) -> (1115.3,1652.3) clamped=(0.0,138.7) -> (480.0,720.0) frame=480x720 screen=394x853
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